Someone already found how to get around of the .vpk files, so you can delete
files from them and load them from your game directory.

http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767

And there's nothing we can do to block that :/

2008/11/23 Jeff Sugar <[EMAIL PROTECTED]>

> There already is. It's on l4dmods, and likely elsewhere as well
>
> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>
> > It seems that the .vpk files could be modifiable, someone will probably
> > make
> > a program for that, so it would be good that Steam check if the .vpk
> files
> > are the originals ones when you launch the game, like it does with .gcf .
> >
> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
> >
> > > For the .vpk files, if you try to modify one of the files in it (like a
> > > model/material) and put it in your L4D folders, the game will just
> ignore
> > > it, it always load everything from the .vpk files.
> > >
> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
> > >
> > > I didn't try (I don't want to empty my servers atm), but I know that it
> > >> shouldn't give me this error, but then this doesn't solve the problem
> > that
> > >> sv_pure doesn't work at all like it should.
> > >>
> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]>
> > >>
> > >> Just out of curiosity, does it still give that error if you also set
> > >>> sv_pure_kick_clients to zero?
> > >>>
> > >>>     - Dave
> > >>>
> > >>> ----- Original Message -----
> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]>
> > >>> Date: Saturday, November 22, 2008 5:47 am
> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
> > >>> To: Half-Life dedicated Linux server mailing list <
> > >>> [email protected]>
> > >>>
> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works:
> > >>> >
> > >>> >
> > >>> > As in other source games, I tried using this:
> > >>> >
> > >>> >
> > >>> > materials\...        from_steam
> > >>> >
> > >>> > models\...            from_steam
> > >>> >
> > >>> > sound\...            from_steam
> > >>> >
> > >>> >
> > >>> >
> > >>> > Most of the materials and models are in the .vpk files, I didn't
> > >>> > test yet to
> > >>> > modify one of them to see if it works, I'll test later, but I
> > >>> > did with a
> > >>> > sound file:
> > >>> >
> > >>> >
> > >>> >
> > >>> > All of the sounds are just in your sound/ folder, so if you
> > >>> > modify a sound
> > >>> > file, sv_pure won't check for it because it checks the GCF (but
> > >>> > L4D doesn't
> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK
> > >>> > files, I'll
> > >>> > check later).
> > >>> >
> > >>> >
> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't
> > >>> > work either,
> > >>> > everybody get kicked from my servers with this error:
> > >>> >
> > >>> >
> > >>> >
> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure
> > server:
> > >>> > client has loaded extra file
> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File
> > >>> > must be
> > >>> > removed to play on this server..
> > >>> >
> > >>> >
> > >>> > Thanks.
> > >>> >
> > >>> >
> > >>> > AnAKIn
> > >>> > _______________________________________________
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> > >>> > archives, please visit:
> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
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> > >>>
> > >>
> > >>
> > >
> > _______________________________________________
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> > please visit:
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> >
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