Also, some people already started to make red colored skins with that
technique :/

http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg

2008/11/25 AnAkIn . <[EMAIL PROTECTED]>

> Someone already found how to get around of the .vpk files, so you can
> delete files from them and load them from your game directory.
>
> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767
>
> And there's nothing we can do to block that :/
>
> 2008/11/23 Jeff Sugar <[EMAIL PROTECTED]>
>
> There already is. It's on l4dmods, and likely elsewhere as well
>>
>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>>
>> > It seems that the .vpk files could be modifiable, someone will probably
>> > make
>> > a program for that, so it would be good that Steam check if the .vpk
>> files
>> > are the originals ones when you launch the game, like it does with .gcf
>> .
>> >
>> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>> >
>> > > For the .vpk files, if you try to modify one of the files in it (like
>> a
>> > > model/material) and put it in your L4D folders, the game will just
>> ignore
>> > > it, it always load everything from the .vpk files.
>> > >
>> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>> > >
>> > > I didn't try (I don't want to empty my servers atm), but I know that
>> it
>> > >> shouldn't give me this error, but then this doesn't solve the problem
>> > that
>> > >> sv_pure doesn't work at all like it should.
>> > >>
>> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]>
>> > >>
>> > >> Just out of curiosity, does it still give that error if you also set
>> > >>> sv_pure_kick_clients to zero?
>> > >>>
>> > >>>     - Dave
>> > >>>
>> > >>> ----- Original Message -----
>> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]>
>> > >>> Date: Saturday, November 22, 2008 5:47 am
>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
>> > >>> To: Half-Life dedicated Linux server mailing list <
>> > >>> [email protected]>
>> > >>>
>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works:
>> > >>> >
>> > >>> >
>> > >>> > As in other source games, I tried using this:
>> > >>> >
>> > >>> >
>> > >>> > materials\...        from_steam
>> > >>> >
>> > >>> > models\...            from_steam
>> > >>> >
>> > >>> > sound\...            from_steam
>> > >>> >
>> > >>> >
>> > >>> >
>> > >>> > Most of the materials and models are in the .vpk files, I didn't
>> > >>> > test yet to
>> > >>> > modify one of them to see if it works, I'll test later, but I
>> > >>> > did with a
>> > >>> > sound file:
>> > >>> >
>> > >>> >
>> > >>> >
>> > >>> > All of the sounds are just in your sound/ folder, so if you
>> > >>> > modify a sound
>> > >>> > file, sv_pure won't check for it because it checks the GCF (but
>> > >>> > L4D doesn't
>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK
>> > >>> > files, I'll
>> > >>> > check later).
>> > >>> >
>> > >>> >
>> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't
>> > >>> > work either,
>> > >>> > everybody get kicked from my servers with this error:
>> > >>> >
>> > >>> >
>> > >>> >
>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure
>> > server:
>> > >>> > client has loaded extra file
>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File
>> > >>> > must be
>> > >>> > removed to play on this server..
>> > >>> >
>> > >>> >
>> > >>> > Thanks.
>> > >>> >
>> > >>> >
>> > >>> > AnAKIn
>> > >>> > _______________________________________________
>> > >>> > To unsubscribe, edit your list preferences, or view the list
>> > >>> > archives, please visit:
>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >>> _______________________________________________
>> > >>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >>> please visit:
>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >>>
>> > >>
>> > >>
>> > >
>> > _______________________________________________
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>> > please visit:
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>> >
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>
>
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