A friend tried to modify an infected's skin, and I did this on my server:

materials\models\infected\... allow_from_disk+check_crc

then he got kicked with:

Disconnect: Pure server: client has loaded extra file
[GAME]\materials/models\infected\boomer\boomer.vmt. File must be removed to
play on this server..

but if I make it check all directories, it takes longer to join the server
:/

2008/11/25 AnAkIn . <[EMAIL PROTECTED]>

> Also, some people already started to make red colored skins with that
> technique :/
>
> http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg
>
> 2008/11/25 AnAkIn . <[EMAIL PROTECTED]>
>
> Someone already found how to get around of the .vpk files, so you can
>> delete files from them and load them from your game directory.
>>
>> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767
>>
>> And there's nothing we can do to block that :/
>>
>> 2008/11/23 Jeff Sugar <[EMAIL PROTECTED]>
>>
>> There already is. It's on l4dmods, and likely elsewhere as well
>>>
>>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>>>
>>> > It seems that the .vpk files could be modifiable, someone will probably
>>> > make
>>> > a program for that, so it would be good that Steam check if the .vpk
>>> files
>>> > are the originals ones when you launch the game, like it does with .gcf
>>> .
>>> >
>>> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>>> >
>>> > > For the .vpk files, if you try to modify one of the files in it (like
>>> a
>>> > > model/material) and put it in your L4D folders, the game will just
>>> ignore
>>> > > it, it always load everything from the .vpk files.
>>> > >
>>> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]>
>>> > >
>>> > > I didn't try (I don't want to empty my servers atm), but I know that
>>> it
>>> > >> shouldn't give me this error, but then this doesn't solve the
>>> problem
>>> > that
>>> > >> sv_pure doesn't work at all like it should.
>>> > >>
>>> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]>
>>> > >>
>>> > >> Just out of curiosity, does it still give that error if you also set
>>> > >>> sv_pure_kick_clients to zero?
>>> > >>>
>>> > >>>     - Dave
>>> > >>>
>>> > >>> ----- Original Message -----
>>> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]>
>>> > >>> Date: Saturday, November 22, 2008 5:47 am
>>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken
>>> > >>> To: Half-Life dedicated Linux server mailing list <
>>> > >>> [email protected]>
>>> > >>>
>>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works:
>>> > >>> >
>>> > >>> >
>>> > >>> > As in other source games, I tried using this:
>>> > >>> >
>>> > >>> >
>>> > >>> > materials\...        from_steam
>>> > >>> >
>>> > >>> > models\...            from_steam
>>> > >>> >
>>> > >>> > sound\...            from_steam
>>> > >>> >
>>> > >>> >
>>> > >>> >
>>> > >>> > Most of the materials and models are in the .vpk files, I didn't
>>> > >>> > test yet to
>>> > >>> > modify one of them to see if it works, I'll test later, but I
>>> > >>> > did with a
>>> > >>> > sound file:
>>> > >>> >
>>> > >>> >
>>> > >>> >
>>> > >>> > All of the sounds are just in your sound/ folder, so if you
>>> > >>> > modify a sound
>>> > >>> > file, sv_pure won't check for it because it checks the GCF (but
>>> > >>> > L4D doesn't
>>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK
>>> > >>> > files, I'll
>>> > >>> > check later).
>>> > >>> >
>>> > >>> >
>>> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't
>>> > >>> > work either,
>>> > >>> > everybody get kicked from my servers with this error:
>>> > >>> >
>>> > >>> >
>>> > >>> >
>>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure
>>> > server:
>>> > >>> > client has loaded extra file
>>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File
>>> > >>> > must be
>>> > >>> > removed to play on this server..
>>> > >>> >
>>> > >>> >
>>> > >>> > Thanks.
>>> > >>> >
>>> > >>> >
>>> > >>> > AnAKIn
>>> > >>> > _______________________________________________
>>> > >>> > To unsubscribe, edit your list preferences, or view the list
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>>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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>>> > >>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> > >>> please visit:
>>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> > >>>
>>> > >>
>>> > >>
>>> > >
>>> > _______________________________________________
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>>> > please visit:
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>>> >
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>>> please visit:
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>>>
>>
>>
>
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