A friend tried to modify an infected's skin, and I did this on my server: materials\models\infected\... allow_from_disk+check_crc
then he got kicked with: Disconnect: Pure server: client has loaded extra file [GAME]\materials/models\infected\boomer\boomer.vmt. File must be removed to play on this server.. but if I make it check all directories, it takes longer to join the server :/ 2008/11/25 AnAkIn . <[EMAIL PROTECTED]> > Also, some people already started to make red colored skins with that > technique :/ > > http://www.imagecrate.de/upload/81108_l4d_hospital01_apartment0003.jpg > > 2008/11/25 AnAkIn . <[EMAIL PROTECTED]> > > Someone already found how to get around of the .vpk files, so you can >> delete files from them and load them from your game directory. >> >> http://forums.facepunchstudios.com/showthread.php?p=12563767#post12563767 >> >> And there's nothing we can do to block that :/ >> >> 2008/11/23 Jeff Sugar <[EMAIL PROTECTED]> >> >> There already is. It's on l4dmods, and likely elsewhere as well >>> >>> On Sun, Nov 23, 2008 at 1:31 AM, AnAkIn . <[EMAIL PROTECTED]> wrote: >>> >>> > It seems that the .vpk files could be modifiable, someone will probably >>> > make >>> > a program for that, so it would be good that Steam check if the .vpk >>> files >>> > are the originals ones when you launch the game, like it does with .gcf >>> . >>> > >>> > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]> >>> > >>> > > For the .vpk files, if you try to modify one of the files in it (like >>> a >>> > > model/material) and put it in your L4D folders, the game will just >>> ignore >>> > > it, it always load everything from the .vpk files. >>> > > >>> > > 2008/11/22 AnAkIn . <[EMAIL PROTECTED]> >>> > > >>> > > I didn't try (I don't want to empty my servers atm), but I know that >>> it >>> > >> shouldn't give me this error, but then this doesn't solve the >>> problem >>> > that >>> > >> sv_pure doesn't work at all like it should. >>> > >> >>> > >> 2008/11/22 David Parker <[EMAIL PROTECTED]> >>> > >> >>> > >> Just out of curiosity, does it still give that error if you also set >>> > >>> sv_pure_kick_clients to zero? >>> > >>> >>> > >>> - Dave >>> > >>> >>> > >>> ----- Original Message ----- >>> > >>> From: "AnAkIn ." <[EMAIL PROTECTED]> >>> > >>> Date: Saturday, November 22, 2008 5:47 am >>> > >>> Subject: [hlds_linux] L4D - Sv_pure is broken >>> > >>> To: Half-Life dedicated Linux server mailing list < >>> > >>> [email protected]> >>> > >>> >>> > >>> > Since L4D doesn't use GCF files, sv_pure no longer works: >>> > >>> > >>> > >>> > >>> > >>> > As in other source games, I tried using this: >>> > >>> > >>> > >>> > >>> > >>> > materials\... from_steam >>> > >>> > >>> > >>> > models\... from_steam >>> > >>> > >>> > >>> > sound\... from_steam >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > Most of the materials and models are in the .vpk files, I didn't >>> > >>> > test yet to >>> > >>> > modify one of them to see if it works, I'll test later, but I >>> > >>> > did with a >>> > >>> > sound file: >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > All of the sounds are just in your sound/ folder, so if you >>> > >>> > modify a sound >>> > >>> > file, sv_pure won't check for it because it checks the GCF (but >>> > >>> > L4D doesn't >>> > >>> > use GCF) or maybe .VPK (not sure if VALVe made it check .VPK >>> > >>> > files, I'll >>> > >>> > check later). >>> > >>> > >>> > >>> > >>> > >>> > So I tried using allow_from_disk+check_crc, but that doesn't >>> > >>> > work either, >>> > >>> > everybody get kicked from my servers with this error: >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > [L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure >>> > server: >>> > >>> > client has loaded extra file >>> > >>> > [GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File >>> > >>> > must be >>> > >>> > removed to play on this server.. >>> > >>> > >>> > >>> > >>> > >>> > Thanks. >>> > >>> > >>> > >>> > >>> > >>> > AnAKIn >>> > >>> > _______________________________________________ >>> > >>> > To unsubscribe, edit your list preferences, or view the list >>> > >>> > archives, please visit: >>> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > >>> _______________________________________________ >>> > >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> > >>> please visit: >>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > >>> >>> > >> >>> > >> >>> > > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

