We talk about Counter-Strike, not CSS. So, why the server was running fine before this update? Why a TF2 server is running fine on the same machine with time drifts and showing the message? Why a CSS server is running fine on the same machine with time drifts and showing the message? Why a DOD:S server is running fine on the same machine with time drifts and showing the message? Why a L4D server is running fine on the same machine with time drifts and showing the message? Why a COD4 server is running fine on the same machine with time drifts?
Could it be a problem with the CS 1.6 update? > You are missing the point. Clock drift is not just "the time is wrong". > The "clock" is just a timing mechanism for the kernel, and when this is > changed drastically (1 second) it can do all sorts of weird things, in > your case locking up some resource/clock-intensive software (a > high-tickrate CSS server). > > Just because an application freezes doesn't mean it's the application > with the problem. There is more to an operating system than point and > click. > > _______________________________________________________ > > Shane Arnold - [email protected] > > "For want of a nail, the horseshoe was lost. For want of a horseshoe, the > horse was lost. For want of a horse, the messenger was lost. For want of a > messenger, the message was not delivered. For want of an undelivered > message the war was lost." > > > > Ronny Schedel wrote: >> If hlds would work in this way, it would be a serious design flaw. >> Imagine >> what happens when the time change for daylight saving time occurs. The >> time >> went back 60 minutes! Believe, it does not need to stop when a time drift >> occurs, HL2/OB based servers can handle such a time drift without >> stopping >> the server. >> >> >> >>> Because time/ticks is how the game server knows what players did in the >>> last >>> second, and how to predict for the next second of gameplay (at a very >>> high >>> level). >>> >>> The error is serious enough to warrant stopping the server - if they >>> removed >>> this error message, your next complaint would be that the game begins to >>> suffer horrible prediction/lag every time this message would have >>> appeared. >>> >>> The error message is just a symptom of the bigger problem (your clock is >>> drifting too much too quickly). I would research further in to why you >>> are >>> having this time sync problem (maybe the ntp server you are using is >>> lousy? >>> Try another - or maybe even try and update the clock more often before >>> it >>> gets too out of sync). >>> >>> - Andrew >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Ronny >>> Schedel >>> Sent: Thursday, 16 July 2009 11:55 PM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available >>> >>> >>> Why a server has to stop working when the time went back 1 second? Yes, >>> because it is a bug in the hlds update. And yes, they will fix it. >>> >>> >>> >>>> Lo0l Valve don't need to fix anything, that you have time drift on your >>>> server and use ntp to correct it is your problem not valves. Either >>>> disable >>>> ntp or reboot the server with the stock kernel as your high tic kernel >>>> is >>>> causing your drift. >>>> >>>> -----Original Message----- >>>> From: [email protected] >>>> [mailto:[email protected]] On Behalf Of Ronny >>>> Schedel >>>> Sent: 16 July 2009 14:31 >>>> To: Half-Life dedicated Linux server mailing list >>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available >>>> >>>> >>>> I reverted the binaries back to the previuos version and it runs fine. >>>> So >>>> Valve has time to fix it, because this update is optional. >>>> >>>> >>>> >>>>> What he said, it's much easier for you to disable the NTP service than >>>>> it is to wait for another CS1.6 update. Unless there is something >>>>> hellishly wrong with your server you shouldn't need NTP anyway. >>>>> >>>>> _______________________________________________________ >>>>> >>>>> Shane Arnold - [email protected] >>>>> >>>>> "For want of a nail, the horseshoe was lost. For want of a horseshoe, >>>>> the >>>>> horse was lost. For want of a horse, the messenger was lost. For want >>>>> of >>>>> a >>>>> >>>>> messenger, the message was not delivered. For want of an undelivered >>>>> message the war was lost." >>>>> >>>>> >>>>> >>>>> [email protected] wrote: >>>>> >>>>>> Remove the ntp service, >>>>>> >>>>>> -----Original Message----- >>>>>> From: [email protected] >>>>>> [mailto:[email protected]] On Behalf Of Ronny >>>>>> Schedel >>>>>> Sent: Thursday, 16 July 2009 10:02 PM >>>>>> To: Half-Life dedicated Linux server mailing list >>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available >>>>>> >>>>>> >>>>>> I don't care what happens, the fact is the server stops and does not >>>>>> respond >>>>>> >>>>>> after this. I get these messages also in HL2/OB based servers and >>>>>> they >>>>>> run >>>>>> without any problem. So we need a fix for this. >>>>>> >>>>>> >>>>>> >>>>>>> Looks like ntp drift to me, >>>>>>> >>>>>>> Must be running high ticrate? >>>>>>> >>>>>>> -----Original Message----- >>>>>>> From: [email protected] >>>>>>> [mailto:[email protected]] On Behalf Of >>>>>>> Ronny >>>>>>> Schedel >>>>>>> Sent: Thursday, 16 July 2009 8:52 PM >>>>>>> To: Half-Life dedicated Linux server mailing list >>>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available >>>>>>> >>>>>>> >>>>>>> There is a seriuos problem with this update, the server stops after >>>>>>> the >>>>>>> message: >>>>>>> Warning: system time went backward by 1 seconds >>>>>>> >>>>>>> >>>>>>> >>>>>>>> An optional update for Counter-Strike/Condition Zero is now >>>>>>>> available. >>>>>>>> Please run hldsupdatetool to receive. This update was previously >>>>>>>> available as a beta. The specific changes are: >>>>>>>> >>>>>>>> Half-Life Engine >>>>>>>> - Added -sys_ticrate command line option to allowed forced override >>>>>>>> of >>>>>>>> ticrate >>>>>>>> - Prevent more cases of server redirection >>>>>>>> >>>>>>>> CS/CZ >>>>>>>> - Added -nobots option to allow forced override of bots on servers >>>>>>>> >>>>>>>> Jason >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

