We talk about Counter-Strike, not CSS. So, why the server was running fine 
before this update?
Why a TF2 server is running fine on the same machine with time drifts and 
showing the message?
Why a CSS server is running fine on the same machine with time drifts and 
showing the message?
Why a DOD:S server is running fine on the same machine with time drifts and 
showing the message?
Why a L4D server is running fine on the same machine with time drifts and 
showing the message?
Why a COD4 server is running fine on the same machine with time drifts?

Could it be a problem with the CS 1.6 update?


> You are missing the point. Clock drift is not just "the time is wrong".
> The "clock" is just a timing mechanism for the kernel, and when this is
> changed drastically (1 second) it can do all sorts of weird things, in
> your case locking up some resource/clock-intensive software (a
> high-tickrate CSS server).
>
> Just because an application freezes doesn't mean it's the application
> with the problem. There is more to an operating system than point and 
> click.
>
> _______________________________________________________
>
> Shane Arnold - [email protected]
>
> "For want of a nail, the horseshoe was lost. For want of a horseshoe, the 
> horse was lost. For want of a horse, the messenger was lost. For want of a 
> messenger, the message was not delivered. For want of an undelivered 
> message the war was lost."
>
>
>
> Ronny Schedel wrote:
>> If hlds would work in this way, it would be a serious design flaw. 
>> Imagine
>> what happens when the time change for daylight saving time occurs. The 
>> time
>> went back 60 minutes! Believe, it does not need to stop when a time drift
>> occurs, HL2/OB based servers can handle such a time drift without 
>> stopping
>> the server.
>>
>>
>>
>>> Because time/ticks is how the game server knows what players did in the
>>> last
>>> second, and how to predict for the next second of gameplay (at a very 
>>> high
>>> level).
>>>
>>> The error is serious enough to warrant stopping the server - if they
>>> removed
>>> this error message, your next complaint would be that the game begins to
>>> suffer horrible prediction/lag every time this message would have
>>> appeared.
>>>
>>> The error message is just a symptom of the bigger problem (your clock is
>>> drifting too much too quickly). I would research further in to why you 
>>> are
>>> having this time sync problem (maybe the ntp server you are using is
>>> lousy?
>>> Try another - or maybe even try and update the clock more often before 
>>> it
>>> gets too out of sync).
>>>
>>> - Andrew
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Ronny
>>> Schedel
>>> Sent: Thursday, 16 July 2009 11:55 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
>>>
>>>
>>> Why a server has to stop working when the time went back 1 second? Yes,
>>> because it is a bug in the hlds update. And yes, they will fix it.
>>>
>>>
>>>
>>>> Lo0l Valve don't need to fix anything, that you have time drift on your
>>>> server and use ntp to correct it is your problem not valves. Either
>>>> disable
>>>> ntp or reboot the server with the stock kernel as your high tic kernel 
>>>> is
>>>> causing your drift.
>>>>
>>>> -----Original Message-----
>>>> From: [email protected]
>>>> [mailto:[email protected]] On Behalf Of Ronny
>>>> Schedel
>>>> Sent: 16 July 2009 14:31
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
>>>>
>>>>
>>>> I reverted the binaries back to the previuos version and it runs fine. 
>>>> So
>>>> Valve has time to fix it, because this update is optional.
>>>>
>>>>
>>>>
>>>>> What he said, it's much easier for you to disable the NTP service than
>>>>> it is to wait for another CS1.6 update. Unless there is something
>>>>> hellishly wrong with your server you shouldn't need NTP anyway.
>>>>>
>>>>> _______________________________________________________
>>>>>
>>>>> Shane Arnold - [email protected]
>>>>>
>>>>> "For want of a nail, the horseshoe was lost. For want of a horseshoe,
>>>>> the
>>>>> horse was lost. For want of a horse, the messenger was lost. For want 
>>>>> of
>>>>> a
>>>>>
>>>>> messenger, the message was not delivered. For want of an undelivered
>>>>> message the war was lost."
>>>>>
>>>>>
>>>>>
>>>>> [email protected] wrote:
>>>>>
>>>>>> Remove the ntp service,
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected]
>>>>>> [mailto:[email protected]] On Behalf Of Ronny
>>>>>> Schedel
>>>>>> Sent: Thursday, 16 July 2009 10:02 PM
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
>>>>>>
>>>>>>
>>>>>> I don't care what happens, the fact is the server stops and does not
>>>>>> respond
>>>>>>
>>>>>> after this. I get these messages also in HL2/OB based servers and 
>>>>>> they
>>>>>> run
>>>>>> without any problem. So we need a fix for this.
>>>>>>
>>>>>>
>>>>>>
>>>>>>> Looks like ntp drift to me,
>>>>>>>
>>>>>>> Must be running high ticrate?
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [email protected]
>>>>>>> [mailto:[email protected]] On Behalf Of 
>>>>>>> Ronny
>>>>>>> Schedel
>>>>>>> Sent: Thursday, 16 July 2009 8:52 PM
>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
>>>>>>>
>>>>>>>
>>>>>>> There is a seriuos problem with this update, the server stops after
>>>>>>> the
>>>>>>> message:
>>>>>>> Warning: system time went backward by 1 seconds
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> An optional update for Counter-Strike/Condition Zero is now
>>>>>>>> available.
>>>>>>>> Please run hldsupdatetool to receive.  This update was previously
>>>>>>>> available as a beta.  The specific changes are:
>>>>>>>>
>>>>>>>> Half-Life Engine
>>>>>>>> - Added -sys_ticrate command line option to allowed forced override
>>>>>>>> of
>>>>>>>> ticrate
>>>>>>>> - Prevent more cases of server redirection
>>>>>>>>
>>>>>>>> CS/CZ
>>>>>>>> - Added -nobots option to allow forced override of bots on servers
>>>>>>>>
>>>>>>>> Jason
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>>> archives,
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>>> archives,
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>> archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list 
>>>>>> archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>
>>>> _______________________________________________
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>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 


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