Why do I copy and paste the same message 5 times?
Why do I copy and paste the same message 5 times?
Why do I copy and paste the same message 5 times?
Why do I copy and paste the same message 5 times?
Why do I copy and paste the same message 5 times?

-Mike


On Fri, Jul 17, 2009 at 1:54 AM, Ronny Schedel <[email protected]>wrote:

>
> We talk about Counter-Strike, not CSS. So, why the server was running fine
> before this update?
> Why a TF2 server is running fine on the same machine with time drifts and
> showing the message?
> Why a CSS server is running fine on the same machine with time drifts and
> showing the message?
> Why a DOD:S server is running fine on the same machine with time drifts and
> showing the message?
> Why a L4D server is running fine on the same machine with time drifts and
> showing the message?
> Why a COD4 server is running fine on the same machine with time drifts?
>
> Could it be a problem with the CS 1.6 update?
>
>
> > You are missing the point. Clock drift is not just "the time is wrong".
> > The "clock" is just a timing mechanism for the kernel, and when this is
> > changed drastically (1 second) it can do all sorts of weird things, in
> > your case locking up some resource/clock-intensive software (a
> > high-tickrate CSS server).
> >
> > Just because an application freezes doesn't mean it's the application
> > with the problem. There is more to an operating system than point and
> > click.
> >
> > _______________________________________________________
> >
> > Shane Arnold - [email protected]
> >
> > "For want of a nail, the horseshoe was lost. For want of a horseshoe, the
> > horse was lost. For want of a horse, the messenger was lost. For want of
> a
> > messenger, the message was not delivered. For want of an undelivered
> > message the war was lost."
> >
> >
> >
> > Ronny Schedel wrote:
> >> If hlds would work in this way, it would be a serious design flaw.
> >> Imagine
> >> what happens when the time change for daylight saving time occurs. The
> >> time
> >> went back 60 minutes! Believe, it does not need to stop when a time
> drift
> >> occurs, HL2/OB based servers can handle such a time drift without
> >> stopping
> >> the server.
> >>
> >>
> >>
> >>> Because time/ticks is how the game server knows what players did in the
> >>> last
> >>> second, and how to predict for the next second of gameplay (at a very
> >>> high
> >>> level).
> >>>
> >>> The error is serious enough to warrant stopping the server - if they
> >>> removed
> >>> this error message, your next complaint would be that the game begins
> to
> >>> suffer horrible prediction/lag every time this message would have
> >>> appeared.
> >>>
> >>> The error message is just a symptom of the bigger problem (your clock
> is
> >>> drifting too much too quickly). I would research further in to why you
> >>> are
> >>> having this time sync problem (maybe the ntp server you are using is
> >>> lousy?
> >>> Try another - or maybe even try and update the clock more often before
> >>> it
> >>> gets too out of sync).
> >>>
> >>> - Andrew
> >>>
> >>> -----Original Message-----
> >>> From: [email protected]
> >>> [mailto:[email protected]] On Behalf Of Ronny
> >>> Schedel
> >>> Sent: Thursday, 16 July 2009 11:55 PM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
> >>>
> >>>
> >>> Why a server has to stop working when the time went back 1 second? Yes,
> >>> because it is a bug in the hlds update. And yes, they will fix it.
> >>>
> >>>
> >>>
> >>>> Lo0l Valve don't need to fix anything, that you have time drift on
> your
> >>>> server and use ntp to correct it is your problem not valves. Either
> >>>> disable
> >>>> ntp or reboot the server with the stock kernel as your high tic kernel
> >>>> is
> >>>> causing your drift.
> >>>>
> >>>> -----Original Message-----
> >>>> From: [email protected]
> >>>> [mailto:[email protected]] On Behalf Of Ronny
> >>>> Schedel
> >>>> Sent: 16 July 2009 14:31
> >>>> To: Half-Life dedicated Linux server mailing list
> >>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
> >>>>
> >>>>
> >>>> I reverted the binaries back to the previuos version and it runs fine.
> >>>> So
> >>>> Valve has time to fix it, because this update is optional.
> >>>>
> >>>>
> >>>>
> >>>>> What he said, it's much easier for you to disable the NTP service
> than
> >>>>> it is to wait for another CS1.6 update. Unless there is something
> >>>>> hellishly wrong with your server you shouldn't need NTP anyway.
> >>>>>
> >>>>> _______________________________________________________
> >>>>>
> >>>>> Shane Arnold - [email protected]
> >>>>>
> >>>>> "For want of a nail, the horseshoe was lost. For want of a horseshoe,
> >>>>> the
> >>>>> horse was lost. For want of a horse, the messenger was lost. For want
> >>>>> of
> >>>>> a
> >>>>>
> >>>>> messenger, the message was not delivered. For want of an undelivered
> >>>>> message the war was lost."
> >>>>>
> >>>>>
> >>>>>
> >>>>> [email protected] wrote:
> >>>>>
> >>>>>> Remove the ntp service,
> >>>>>>
> >>>>>> -----Original Message-----
> >>>>>> From: [email protected]
> >>>>>> [mailto:[email protected]] On Behalf Of
> Ronny
> >>>>>> Schedel
> >>>>>> Sent: Thursday, 16 July 2009 10:02 PM
> >>>>>> To: Half-Life dedicated Linux server mailing list
> >>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
> >>>>>>
> >>>>>>
> >>>>>> I don't care what happens, the fact is the server stops and does not
> >>>>>> respond
> >>>>>>
> >>>>>> after this. I get these messages also in HL2/OB based servers and
> >>>>>> they
> >>>>>> run
> >>>>>> without any problem. So we need a fix for this.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>> Looks like ntp drift to me,
> >>>>>>>
> >>>>>>> Must be running high ticrate?
> >>>>>>>
> >>>>>>> -----Original Message-----
> >>>>>>> From: [email protected]
> >>>>>>> [mailto:[email protected]] On Behalf Of
> >>>>>>> Ronny
> >>>>>>> Schedel
> >>>>>>> Sent: Thursday, 16 July 2009 8:52 PM
> >>>>>>> To: Half-Life dedicated Linux server mailing list
> >>>>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Update Available
> >>>>>>>
> >>>>>>>
> >>>>>>> There is a seriuos problem with this update, the server stops after
> >>>>>>> the
> >>>>>>> message:
> >>>>>>> Warning: system time went backward by 1 seconds
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>> An optional update for Counter-Strike/Condition Zero is now
> >>>>>>>> available.
> >>>>>>>> Please run hldsupdatetool to receive.  This update was previously
> >>>>>>>> available as a beta.  The specific changes are:
> >>>>>>>>
> >>>>>>>> Half-Life Engine
> >>>>>>>> - Added -sys_ticrate command line option to allowed forced
> override
> >>>>>>>> of
> >>>>>>>> ticrate
> >>>>>>>> - Prevent more cases of server redirection
> >>>>>>>>
> >>>>>>>> CS/CZ
> >>>>>>>> - Added -nobots option to allow forced override of bots on servers
> >>>>>>>>
> >>>>>>>> Jason
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>> archives,
> >>>>>>>> please visit:
> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>
> >>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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