Hello, i say it again:
On my Server all Connections are Blocked (incomming) And the Server has no Plugins! Only CS:S Bots running on it! The Linux System was fresh Installed! Reinstalling the System gets no chance! So its not my Linux installation becouse i can rebuild this crash on 15 Servers (from my Beta Testers) So i can say that its an CS:S Crash! With friendly Regards Ratman2000 ----- Original Message ----- From: "Kevin b er" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]> Sent: Saturday, November 14, 2009 9:41 PM Subject: Re: [hlds_linux] CS:S Crash > Mani has lots of exploits. > > "New crash methods.. They join the server and don't even get in before > it's > totally crashed..this is a socket bug..." > This crash is possible on a pure vanilla installation. The attacker's > connection may not show up in logs because they do not finish connecting > before causing the crash. Firewall the whole server off and see if it > still > crashes. > > If you firewall it off and it still crashes, your server's particular > linux > installation might be bad and prone to srcds crashing on it. Talk to GSP > about that one. > > > > On Sat, Nov 14, 2009 at 12:41 PM, Ratman2000 <[email protected]> wrote: > >> Hello, >> >> the Server runs without anny connection from players! >> The RCon Port is Blocked so that nobody can use an Rcon Command. >> >> There is no Plugin installed... So there is NOTHING on the Server >> No Players, no Plugins... Just a clean HLDS : CS:S with 10 Bots... >> And the Server Crashes it self! Im programming self an big Plugin >> in Germany so i can tell you, thats an Engine Bug! The Game Engine >> itself crashes! Without anny contact from outside! >> >> With friendly Regards from Germany >> >> Ratman2000 >> >> ----- Original Message ----- >> From: "Jacob Juul" <[email protected]> >> To: <[email protected]> >> Sent: Saturday, November 14, 2009 2:11 PM >> Subject: Re: [hlds_linux] CS:S Crash >> >> >> > >> > Let me tell you all what this is about... >> > >> > 1. Flooding program. Fix this with the dos attacker fixer.. >> > 2. Random crashes you say? This abuse on mani commands in the console, >> and >> > other rcon commands.. this can be blocked with sourcemod >> > 3. New crash methods.. They join the server and don't even get in >> > before >> > it's totally crashed..this is a socket bug... >> > 4. Crash on servers which do not run add's and plugg's? This could be >> > the >> > socket bug.. i have downloaded the files my self to check it out.. Just >> > waiting for valve to fix that.. >> > >> > A fast solution = zblock 4.4 >> > >> >> From: [email protected] >> >> To: [email protected] >> >> Date: Sat, 14 Nov 2009 12:02:37 +0100 >> >> Subject: Re: [hlds_linux] CS:S Crash >> >> >> >> Hello, >> >> >> >> you are all stupid??? We have an Problem and you like to be crazy? >> >> So please unregister your usernames and go play in the sandbox! >> >> >> >> With friendly Regards >> >> >> >> Ratman2000 >> >> >> >> ----- Original Message ----- >> >> From: "Daniel Nilsson" <[email protected]> >> >> To: "Half-Life dedicated Linux server mailing list" >> >> <[email protected]> >> >> Sent: Saturday, November 14, 2009 1:28 AM >> >> Subject: Re: [hlds_linux] CS:S Crash >> >> >> >> >> >> > sluta jiddra ffs, vad betyder de språken. boom bang fattar alla men >> sen >> >> > då. Till vilken hjälp är all denna skit >> >> > >> >> > /me my self and i >> >> > >> >> > Guy Watkins skrev: >> >> >> Bom ba bom, bom ba dip, da dip,dip da / da, da, da, dun, dun, da >> >> >> dingity >> >> >> dong, da dong. >> >> >> >> >> >> And Koo Koo Ka Choo, too. >> >> >> >> >> >> } -----Original Message----- >> >> >> } From: [email protected] [mailto: >> hlds_linux- >> >> >> } [email protected]] On Behalf Of masti4kata rakikata >> >> >> } Sent: Friday, November 13, 2009 4:44 PM >> >> >> } To: Half-Life dedicated Linux server mailing list >> >> >> } Subject: Re: [hlds_linux] CS:S Crash >> >> >> } >> >> >> } Ей маняци я са спрете да пишете веееееееееее!!!!!!!!!! >> >> >> } >> >> >> } 2009/11/12 Joshua Smith <[email protected]> >> >> >> } >> >> >> } > I'm having the same issues starting a few days ago. Multiple >> >> >> CSS >> >> >> servers >> >> >> } > crashing without fail during matches, all running no addon's. >> >> >> Is >> >> >> valve >> >> >> } to >> >> >> } > blame for this? Nothing has changed on my end and talking with >> >> >> others >> >> >> it >> >> >> } > seems many other servers have been crashing as well. >> >> >> } > >> >> >> } > On Sat, Nov 7, 2009 at 1:44 PM, Ratman2000 >> >> >> <[email protected] >> > >> >> >> wrote: >> >> >> } > >> >> >> } > > Hello, >> >> >> } > > >> >> >> } > > now i have testet a Server with 16 Slots and included 10 Bots >> >> >> } > permanently. >> >> >> } > > (bot_quota_mode fill) >> >> >> } > > The Server is new installed without any plugin! And i recieve >> >> >> the >> >> >> } crash >> >> >> } > > avery day! >> >> >> } > > >> >> >> } > > Is there any fix? VALVE? >> >> >> } > > >> >> >> } > > Here the GDB Informations: >> >> >> } > > >> >> >> } > > Program received signal SIGSEGV, Segmentation fault. >> >> >> } > > [Switching to Thread 1075185344 (LWP 20539)] >> >> >> } > > 0x419c9783 in NavAreaBuildPath<ShortestPathCost> () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > (gdb) bt >> >> >> } > > #0 0x419c9783 in NavAreaBuildPath<ShortestPathCost> () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #1 0x419c9b86 in NavAreaTravelDistance<ShortestPathCost> () >> from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #2 0x41d0d631 in CCSBot::UpdateTravelDistanceToAllPlayers () >> >> >> from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #3 0x41d0d983 in CCSBot::Update () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #4 0x41c665be in CBotManager::StartFrame () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #5 0x41cf8408 in CCSBotManager::StartFrame () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #6 0x41c192b5 in CCSGameRules::EndGameFrame () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #7 0x4196f555 in CServerGameDLL::GameFrame () from >> >> >> } > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > #8 0x40d07818 in SV_Frame () from bin/engine_i486.so >> >> >> } > > #9 0x40c8608d in _Host_RunFrame_Server () from >> >> >> bin/engine_i486.so >> >> >> } > > #10 0x40c868c0 in _Host_RunFrame () from bin/engine_i486.so >> >> >> } > > #11 0x40c86f72 in Host_RunFrame () from bin/engine_i486.so >> >> >> } > > #12 0x40c9103c in CHostState::State_Run () from >> >> >> bin/engine_i486.so >> >> >> } > > #13 0x40c912e1 in CHostState::FrameUpdate () from >> >> >> bin/engine_i486.so >> >> >> } > > #14 0x40c91467 in HostState_Frame () from bin/engine_i486.so >> >> >> } > > #15 0x40d26694 in CEngine::Frame () from bin/engine_i486.so >> >> >> } > > #16 0x40d244ae in CDedicatedServerAPI::RunFrame () from >> >> >> } > bin/engine_i486.so >> >> >> } > > #17 0x401f90fd in RunServer () from bin/dedicated_i486.so >> >> >> } > > #18 0x40d23e8e in CModAppSystemGroup::Main () from >> >> >> bin/engine_i486.so >> >> >> } > > #19 0x40e2ade3 in CAppSystemGroup::Run () from >> >> >> bin/engine_i486.so >> >> >> } > > #20 0x40d250df in CDedicatedServerAPI::ModInit () from >> >> >> } bin/engine_i486.so >> >> >> } > > #21 0x401f934a in CDedicatedAppSystemGroup::Main () from >> >> >> } > > bin/dedicated_i486.so >> >> >> } > > #22 0x40230663 in CAppSystemGroup::Run () from >> >> >> bin/dedicated_i486.so >> >> >> } > > #23 0x40230663 in CAppSystemGroup::Run () from >> >> >> bin/dedicated_i486.so >> >> >> } > > #24 0x401f9758 in main () from bin/dedicated_i486.so >> >> >> } > > #25 0x0804909e in main () >> >> >> } > > >> >> >> } > > With friendly Regards >> >> >> } > > >> >> >> } > > Ratman2000 >> >> >> } > > >> >> >> } > > ----- Original Message ----- >> >> >> } > > From: "Rick Payton" <[email protected]> >> >> >> } > > To: "Half-Life dedicated Linux server mailing list" >> >> >> } > > <[email protected]> >> >> >> } > > Sent: Friday, November 06, 2009 7:07 PM >> >> >> } > > Subject: Re: [hlds_linux] CS:S Crash >> >> >> } > > >> >> >> } > > >> >> >> } > > > wait, since when does srcds based servers support 64 >> >> >> players? >> >> >> Did >> >> >> I >> >> >> } > miss >> >> >> } > > > something here? In any case, try running it with a "normal" >> >> >> amount >> >> >> } of >> >> >> } > > > maxplayers (like 20) and see what happens. >> >> >> } > > > >> >> >> } > > > --mauirixxx >> >> >> } > > > >> >> >> } > > > -----Original Message----- >> >> >> } > > > From: [email protected] >> >> >> } > > > [mailto:[email protected]] On >> >> >> Behalf >> >> >> Of >> >> >> } > > > Ratman2000 >> >> >> } > > > Sent: Thursday, November 05, 2009 11:02 PM >> >> >> } > > > To: Half-Life dedicated Linux server mailing list >> >> >> } > > > Subject: [hlds_linux] CS:S Crash >> >> >> } > > > >> >> >> } > > > Hello from Germany, >> >> >> } > > > >> >> >> } > > > today i have tested to run a CS:S Server in GDB to see >> Crashes >> >> >> that >> >> >> } my >> >> >> } > > > Plugin registers by Signals >> >> >> } > > > and Stack-Back-Tracing that results from the Engine >> >> >> itself... >> >> >> } > > > >> >> >> } > > > Today i have registered a Crash with GDB and like to send >> >> >> it >> >> >> to >> >> >> the >> >> >> } > list >> >> >> } > > > to >> >> >> } > > > see other people with this >> >> >> } > > > issue and gets an information over this crash! >> >> >> } > > > >> >> >> } > > > I hope anybody can tell me more! >> >> >> } > > > >> >> >> } > > > I have startet a 64 Slot test Server the server have >> >> >> changed >> >> >> many >> >> >> } > > > times the map (over 1 day) and than after i included 10 >> >> >> Bots >> >> >> it >> >> >> goes >> >> >> } > > > down... >> >> >> } > > > >> >> >> } > > > Here the crash information with GDB Line: >> >> >> } > > > >> >> >> } > > > bot_quota 10 >> >> >> } > > > Game will not start until both teams have players. >> >> >> } > > > Going to intermission... >> >> >> } > > > Going to intermission... >> >> >> } > > > Executing dedicated server config file >> >> >> } > > > Section [Scenes]: 0 resources total 0 bytes, 0.00 % of >> >> >> limit >> >> >> (2.10 >> >> >> } MB) >> >> >> } > > > >> >> >> } > > > Program received signal SIGSEGV, Segmentation fault. >> >> >> } > > > [Switching to Thread 1075185344 (LWP 27486)] >> >> >> } > > > 0x419bb73d in CUtlLinkedList<NavLadderConnect, >> int>::RemoveAll >> >> >> () >> >> >> } from >> >> >> } > > > /home/GameServer/GS1/cstrike/bin/server_i486.so >> >> >> } > > > >> >> >> } > > > I hope thats problem is fixable becouse its not the first >> time >> >> >> it >> >> >> } > > > happends >> >> >> } > > > on my CS:S Servers... >> >> >> } > > > >> >> >> } > > > With friendly Regards from Germany >> >> >> } > > > >> >> >> } > > > Ratman2000 >> >> >> } > > > >> >> >> } > > > >> >> >> } > > > _______________________________________________ >> >> >> } > > > To unsubscribe, edit your list preferences, or view the >> >> >> list >> >> >> } archives, >> >> >> } > > > please visit: >> >> >> } > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> } > > > >> >> >> } > > > _______________________________________________ >> >> >> } > > > To unsubscribe, edit your list preferences, or view the >> >> >> list >> >> >> } archives, >> >> >> } > > > please visit: >> >> >> } > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> } > > > >> >> >> } > > >> >> >> } > > >> >> >> } > > _______________________________________________ >> >> >> } > > To unsubscribe, edit your list preferences, or view the list >> >> >> archives, >> >> >> } > > please visit: >> >> >> } > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> } > > >> >> >> } > _______________________________________________ >> >> >> } > To unsubscribe, edit your list preferences, or view the list >> >> >> archives, >> >> >> } > please visit: >> >> >> } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> } > >> >> >> } _______________________________________________ >> >> >> } To unsubscribe, edit your list preferences, or view the list >> >> >> archives, >> >> >> } please visit: >> >> >> } http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> >> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >> please visit: >> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > >> >> > >> >> > >> >> > __________ Information from ESET NOD32 Antivirus, version of virus >> >> > signature database 4605 (20091113) __________ >> >> > >> >> > The message was checked by ESET NOD32 Antivirus. >> >> > >> >> > http://www.eset.com >> >> > >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list >> >> > archives, >> >> > please visit: >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > _________________________________________________________________ >> > Nej, det er ikke svært at samle alle vennerne fra Hotmail, Myspace og >> > Facebook på Messenger. Læs mere her >> > http://www.microsoft.com/danmark/windows/windowslive/import-friends/ >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

