I've gotten that message a few time as well. Just keep trying to update, I'm
sure the content servers are under a good load right now!

On Tue, Jun 28, 2011 at 10:22 PM, clad iron <[email protected]> wrote:

> i'm getting alot of these since the f2p update. Same on tf2 and dods.
>
>
> Stopping the game server...
> Game server has been stopped.
> Checking bootstrapper version ...
>  Updating Installation
> Retrying in 30 seconds. . .
> Retrying in 30 seconds. . .
> Retrying in 30 seconds. . .
> Checking/Installing 'Base Source Shared Materials' version 8
>
>
> Checking/Installing 'Base Source Shared Models' version 4
>
>
> Checking/Installing 'Base Source Shared Sounds' version 4
>
>
> Checking/Installing 'Day of Defeat Source Base Content' version 68
>
>
> Connection Reset, WinSock Error 10054 "Connection reset by peer"
> Starting the game server...
> Game server has been started.
> The Steam update has completed. You may close this window.
>
>
>
> On Tue, Jun 28, 2011 at 10:16 PM, Chris Oryschak <[email protected]>
> wrote:
>
> > Is anyone's Linux server quitting and failing to start/autoupdate?
> > Here is what my console looked like:
> >
> >
> > Dropped replay from server (Server shutting down)
> > L 06/28/2011 - 22:11:49: server_message: "quit"
> > PreMinidumpCallback: updating dump comment
> > Uploading dump (in-process) [proxy '']
> > /tmp/dumps/crash_20110628221149_1.dmp
> > Tue Jun 28 22:13:23 EDT 2011: Server Quit
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Jason
> > Ruymen
> > Sent: Tuesday, June 28, 2011 9:58 PM
> > To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> > Win32 server mailing list'; '[email protected]'
> > Subject: [hlds_linux] Team Fortress 2 Update Released
> >
> > Required updates for Team Fortress 2 are now available.  Please run
> > hldsupdatetool to receive the updates.  The specific changes include:
> >
> > - Fixed a case where CritBoost effects were being removed from players
> > being
> > healed.
> > - Fixed a problem with Arena mode first blood CritBoost not removing
> itself
> > at the correct time.
> > - Fixed a bug where Demomen kept their leftover charge amount when
> > self-aborting charges (you'll still keep leftovers when stopped by enemy
> > airblasts)
> > - Fixed the problem that was causing Strange Demoman shields to not
> > accumulate kills.
> > - Fixed a bug where the Reserve Shooter would minicrit against swimming
> > targets.
> > - Tomislav spin-up reduction has been reduced from 75% to %40 (so it now
> > spins-up slower)
> > - Made the Jumper's Jeepcap and Pocket Medic craft-able.
> > - Updated the bot navigation files for several maps.
> > - Added an entry for "Call Vote" to the Options->Keyboard Settings, so
> you
> > can bind a key to it.
> > - Updated the gamehaptics file:
> >    - Added/Refined recoil/draw/crit/reload forces for all of the new
> > weapons
> > in the Uber Update.
> >    - Refined all Rocket Launcher Forces recoil forces to feel more true
> to
> > recoil animation.
> >    - Tuned Brass Beast recoil to have less of an impact on your aiming
> > reticle.
> >
> > Jason
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> >
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>



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