Ooo, more fixes.

On Tue, Jun 28, 2011 at 8:57 PM, Jason Ruymen <[email protected]> wrote:
> Required updates for Team Fortress 2 are now available.  Please run 
> hldsupdatetool to receive the updates.  The specific changes include:
>
> - Fixed a case where CritBoost effects were being removed from players being 
> healed.
> - Fixed a problem with Arena mode first blood CritBoost not removing itself 
> at the correct time.
> - Fixed a bug where Demomen kept their leftover charge amount when 
> self-aborting charges (you'll still keep leftovers when stopped by enemy 
> airblasts)
> - Fixed the problem that was causing Strange Demoman shields to not 
> accumulate kills.
> - Fixed a bug where the Reserve Shooter would minicrit against swimming 
> targets.
> - Tomislav spin-up reduction has been reduced from 75% to %40 (so it now 
> spins-up slower)
> - Made the Jumper's Jeepcap and Pocket Medic craft-able.
> - Updated the bot navigation files for several maps.
> - Added an entry for "Call Vote" to the Options->Keyboard Settings, so you 
> can bind a key to it.
> - Updated the gamehaptics file:
>    - Added/Refined recoil/draw/crit/reload forces for all of the new weapons 
> in the Uber Update.
>    - Refined all Rocket Launcher Forces recoil forces to feel more true to 
> recoil animation.
>    - Tuned Brass Beast recoil to have less of an impact on your aiming 
> reticle.
>
> Jason
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to