Ooo, more fixes. On Tue, Jun 28, 2011 at 8:57 PM, Jason Ruymen <[email protected]> wrote: > Required updates for Team Fortress 2 are now available. Please run > hldsupdatetool to receive the updates. The specific changes include: > > - Fixed a case where CritBoost effects were being removed from players being > healed. > - Fixed a problem with Arena mode first blood CritBoost not removing itself > at the correct time. > - Fixed a bug where Demomen kept their leftover charge amount when > self-aborting charges (you'll still keep leftovers when stopped by enemy > airblasts) > - Fixed the problem that was causing Strange Demoman shields to not > accumulate kills. > - Fixed a bug where the Reserve Shooter would minicrit against swimming > targets. > - Tomislav spin-up reduction has been reduced from 75% to %40 (so it now > spins-up slower) > - Made the Jumper's Jeepcap and Pocket Medic craft-able. > - Updated the bot navigation files for several maps. > - Added an entry for "Call Vote" to the Options->Keyboard Settings, so you > can bind a key to it. > - Updated the gamehaptics file: > - Added/Refined recoil/draw/crit/reload forces for all of the new weapons > in the Uber Update. > - Refined all Rocket Launcher Forces recoil forces to feel more true to > recoil animation. > - Tuned Brass Beast recoil to have less of an impact on your aiming > reticle. > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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