Is anyone's Linux server quitting and failing to start/autoupdate?
Here is what my console looked like:


Dropped replay from server (Server shutting down)
L 06/28/2011 - 22:11:49: server_message: "quit"
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110628221149_1.dmp
Tue Jun 28 22:13:23 EDT 2011: Server Quit

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jason Ruymen
Sent: Tuesday, June 28, 2011 9:58 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; '[email protected]'
Subject: [hlds_linux] Team Fortress 2 Update Released

Required updates for Team Fortress 2 are now available.  Please run
hldsupdatetool to receive the updates.  The specific changes include:

- Fixed a case where CritBoost effects were being removed from players being
healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself
at the correct time.
- Fixed a bug where Demomen kept their leftover charge amount when
self-aborting charges (you'll still keep leftovers when stopped by enemy
airblasts)
- Fixed the problem that was causing Strange Demoman shields to not
accumulate kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming
targets.
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now
spins-up slower)
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you
can bind a key to it.
- Updated the gamehaptics file:
   - Added/Refined recoil/draw/crit/reload forces for all of the new weapons
in the Uber Update.
   - Refined all Rocket Launcher Forces recoil forces to feel more true to
recoil animation.
   - Tuned Brass Beast recoil to have less of an impact on your aiming
reticle.

Jason


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