I can confirm this , started crashing even at 03:00 at night with nobody on
them.. but with the latest update, so far I have not seen crashes, but still
too early to tell.  (this issue was introduced not with the latest update
but the one before that)

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: vrijdag 17 juni 2011 23:57
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released

I'm not sure was it the update before this one or the previous one but my
rock-solid-stable-replay-enabled servers started crashing. I switched
replays off from every one of them due to this.

-ics

18.6.2011 0:42, Jonah Hirsch kirjoitti:
> I'm still experiencing crashes on mapchange with replays enabled after 
> this update.
> -----------------------
> Jonah Hirsch
>
>
>
> On Fri, Jun 17, 2011 at 2:32 PM, Jason
Ruymen<[email protected]>wrote:
>
>> Required updates for Team Fortress 2 are now available.  The specific 
>> changes include:
>>
>> - Added a new command line option: -strictportbind
>>    - If you launch the game with this option it will quit with an 
>> error message if it can't bind to the default or specified port
>> - Fixed a server crash caused by the replay system
>> - Fixed a server crash caused by disguising spies
>> - Fixed a server crash on startup caused by writing to the console
>> - Fixed a server crash triggered during entity cleanup
>>
>> Jason
>>
>>
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