Required updates for Team Fortress 2 are now available. Please run hldsupdatetool to receive the updates. The specific changes include:
- Fixed a case where CritBoost effects were being removed from players being healed. - Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time. - Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts) - Fixed the problem that was causing Strange Demoman shields to not accumulate kills. - Fixed a bug where the Reserve Shooter would minicrit against swimming targets. - Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower) - Made the Jumper's Jeepcap and Pocket Medic craft-able. - Updated the bot navigation files for several maps. - Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it. - Updated the gamehaptics file: - Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update. - Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation. - Tuned Brass Beast recoil to have less of an impact on your aiming reticle. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

