Required updates for Team Fortress 2 are now available.  Please run 
hldsupdatetool to receive the updates.  The specific changes include:

- Fixed a case where CritBoost effects were being removed from players being 
healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself at 
the correct time.
- Fixed a bug where Demomen kept their leftover charge amount when 
self-aborting charges (you'll still keep leftovers when stopped by enemy 
airblasts)
- Fixed the problem that was causing Strange Demoman shields to not accumulate 
kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now 
spins-up slower)
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can 
bind a key to it.
- Updated the gamehaptics file:
   - Added/Refined recoil/draw/crit/reload forces for all of the new weapons in 
the Uber Update.
   - Refined all Rocket Launcher Forces recoil forces to feel more true to 
recoil animation.
   - Tuned Brass Beast recoil to have less of an impact on your aiming reticle.

Jason


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