@ Doc, the clientside muting works on name basis indeed. If muting from server 
with SM etc then its on ID.
@ Bruno, I would not want vote muting. Potential trolling etc is too much, and 
makes the experience of a player degrade if it wasn't justified. If client side 
muting works good, then there is no need for vote muting. Real abusive will be 
reported and muted by admins.



>________________________________
>From: Bruno Garcia <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]>
>Sent: Sunday, 6 November 2011, 14:36
>Subject: Re: [hlds_linux] Voice chat muting
>
>Well, clearly muting deserves an update. Firstly for Chat Commands muting,
>and permanent muting even if you left the server and join again, or
>switching maps.
>
>And since vote kicking has been enabled within this year, maybe vote muting
>would be a cool feature as well.
>
>I really hope some of VALVe's developers are considering this an update due
>to the demand of users and lack of performance on muting players, which can
>be improved by just simple updates to the muting system.
>
>On Sun, Nov 6, 2011 at 2:23 AM, doc <[email protected]> wrote:
>
>> The mute doesn't work on steamid? Really?
>>
>> On Sat, Nov 5, 2011 at 8:57 PM, Mart-Jan Reeuwijk <[email protected]
>> >wrote:
>>
>> > not even only that, but then he had the habit to change his name a bit
>> > after the classes he played, "firy pete" "headshot pete" etc, so after a
>> > while when he changed class, he renamed himself and you heard him AGAIN.
>> > this was cos his name changed, and the mute works on names, not on steam
>> id.
>> >
>> >
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