Wrong. Client side muting is on SteamID. The SteamID is saved in a file you
can find in your tf folder (can't remember the name right now).

2011/11/6 Mart-Jan Reeuwijk <[email protected]>

> @ Doc, the clientside muting works on name basis indeed. If muting from
> server with SM etc then its on ID.
> @ Bruno, I would not want vote muting. Potential trolling etc is too much,
> and makes the experience of a player degrade if it wasn't justified. If
> client side muting works good, then there is no need for vote muting. Real
> abusive will be reported and muted by admins.
>
>
>
> >________________________________
> >From: Bruno Garcia <[email protected]>
> >To: Half-Life dedicated Linux server mailing list <
> [email protected]>
> >Sent: Sunday, 6 November 2011, 14:36
> >Subject: Re: [hlds_linux] Voice chat muting
> >
> >Well, clearly muting deserves an update. Firstly for Chat Commands muting,
> >and permanent muting even if you left the server and join again, or
> >switching maps.
> >
> >And since vote kicking has been enabled within this year, maybe vote
> muting
> >would be a cool feature as well.
> >
> >I really hope some of VALVe's developers are considering this an update
> due
> >to the demand of users and lack of performance on muting players, which
> can
> >be improved by just simple updates to the muting system.
> >
> >On Sun, Nov 6, 2011 at 2:23 AM, doc <[email protected]> wrote:
> >
> >> The mute doesn't work on steamid? Really?
> >>
> >> On Sat, Nov 5, 2011 at 8:57 PM, Mart-Jan Reeuwijk <[email protected]
> >> >wrote:
> >>
> >> > not even only that, but then he had the habit to change his name a bit
> >> > after the classes he played, "firy pete" "headshot pete" etc, so
> after a
> >> > while when he changed class, he renamed himself and you heard him
> AGAIN.
> >> > this was cos his name changed, and the mute works on names, not on
> steam
> >> id.
> >> >
> >> >
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> >>
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> >
> >
> >
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>



-- 
Best regards,
AnAkIn
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