On my windows box i am getting more and more of these every update: material models/player/items/medic/medic_mirror has a normal map and $basealphae nvmapmask. Must use $normalmapalphaenvmapmask to get specular.
material models/player/items/all_class/all_halo has a normal map and $basealphae nvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_gold has a normal map and $basea lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_silver has a normal map and $bas ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_platinum has a normal map and $b asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/spacechem_pin has a normal map and $basea lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/weiner_gold has a normal map and $basealp haenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/weiner_silver has a normal map and $basea lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/weiner_bronze has a normal map and $basea lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/etf2l_highlander_gold has a normal map an d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/etf2l_highlander_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/etf2l_highlander_bronze has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/etf2l_highlander_part has a normal map an d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_participant has a normal m ap and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular . material models/player/items/all_class/ugc_highlander_platinum_1 has a normal ma p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_platinum_2 has a normal ma p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_platinum_3 has a normal ma p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_silver_1 has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_silver_2 has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_silver_3 has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_iron_1 has a normal map an d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_iron_2 has a normal map an d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/ugc_highlander_iron_3 has a normal map an d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <[email protected]> wrote: > When will CS:S be rebuilt containing the connection cvars? > > Thanks, > Kyle. > > On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy <[email protected] > >wrote: > > > > > Idem here, on first try. Second try it seems it's updating... > > > > ---------------------------------------------- > > 3DGames Argentina > > http://www.3dgames.com.ar > > Libertad 41, 5to Piso - Capital Federal > > Tel: 4-332-4709 > > > > ----- Mensaje original ----- > > > De: "DontWannaName!" <[email protected]> > > > Para: "Half-Life dedicated Win32 server mailing list" < > > [email protected]> > > > CC: "hlds announce" <[email protected]>, "Half-Life > > dedicated Win32 servermailing list" > > > <[email protected]>, "hlds linux" < > > [email protected]> > > > Enviados: Jueves, 10 de Noviembre 2011 21:31:43 > > > Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update > released > > > I am being plagued with command aborted. :( > > > > > > Sent from my iPhone 4 > > > > > > On Nov 10, 2011, at 4:24 PM, Eric Smith <[email protected]> > > > wrote: > > > > > > > We've released a mandatory update for Team Fortress 2. The notes for > > > > the update are below. > > > > > > > > Thanks. > > > > > > > > -Eric > > > > > > > > ---------------------------------------- > > > > > > > > Source Engine Changes (TF2, DoD:S, HL2:DM) > > > > - Added rate limiting for connections and added the following > > > > ConVars to support that: > > > > - sv_max_connects_sec > > > > - sv_max_connects_window > > > > - sv_max_connects_sec_global > > > > > > > > Team Fortress 2 > > > > - Added a full moon background for the main menu > > > > - Added new promo items > > > > - Fixed a Linux dedicated server crash when using +randommap on the > > > > command line > > > > - Fixed some bugs with the way items appear in the Steam Community > > > > and Steam Trading > > > > - Optimized several materials to improvement performance > > > > - Updated the localization files > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

