Use cl_gameserver_reset_itentity on that one to regenerate and try the regenerated one instead.
On 11 Nov 2011, at 01:43, clad iron <[email protected]> wrote: > I am getting this on 1 of our servers. > > L 11/10/2011 - 19:12:00: Received auth challenge; signing into gameserver > account... > L 11/10/2011 - 19:12:00: Game server authentication: FAILURE! > L 11/10/2011 - 19:12:00: Incorrect identity token > L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message" "Incorrect > identity token" > > I typed out the token, and DOUBLE checked it was correct. This is no chance > of any letter/number/symbol to me mistaken for something else. > I have also tried it with and without quotes. > > Anyone else getting this ? > > > On Thu, Nov 10, 2011 at 7:55 PM, E3pO <[email protected]> wrote: > >> On my windows box i am getting more and more of these every update: >> >> material models/player/items/medic/medic_mirror has a normal map and >> $basealphae >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/all_halo has a normal map and >> $basealphae >> nvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/id_badge_gold has a normal map and >> $basea >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/id_badge_silver has a normal map and >> $bas >> ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/id_badge_platinum has a normal map >> and $b >> asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/spacechem_pin has a normal map and >> $basea >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/weiner_gold has a normal map and >> $basealp >> haenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/weiner_silver has a normal map and >> $basea >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/weiner_bronze has a normal map and >> $basea >> lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. >> >> material models/player/items/all_class/etf2l_highlander_gold has a normal >> map an >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/etf2l_highlander_silver has a normal >> map >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/etf2l_highlander_bronze has a normal >> map >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/etf2l_highlander_part has a normal >> map an >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_participant has a >> normal m >> ap and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular >> . >> >> material models/player/items/all_class/ugc_highlander_platinum_1 has a >> normal ma >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> >> material models/player/items/all_class/ugc_highlander_platinum_2 has a >> normal ma >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> >> material models/player/items/all_class/ugc_highlander_platinum_3 has a >> normal ma >> p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> >> material models/player/items/all_class/ugc_highlander_silver_1 has a normal >> map >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_silver_2 has a normal >> map >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_silver_3 has a normal >> map >> and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_iron_1 has a normal >> map an >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_iron_2 has a normal >> map an >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> material models/player/items/all_class/ugc_highlander_iron_3 has a normal >> map an >> d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get >> specular. >> >> >> On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <[email protected]> >> wrote: >> >>> When will CS:S be rebuilt containing the connection cvars? >>> >>> Thanks, >>> Kyle. >>> >>> On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy <[email protected] >>>> wrote: >>> >>>> >>>> Idem here, on first try. Second try it seems it's updating... >>>> >>>> ---------------------------------------------- >>>> 3DGames Argentina >>>> http://www.3dgames.com.ar >>>> Libertad 41, 5to Piso - Capital Federal >>>> Tel: 4-332-4709 >>>> >>>> ----- Mensaje original ----- >>>>> De: "DontWannaName!" <[email protected]> >>>>> Para: "Half-Life dedicated Win32 server mailing list" < >>>> [email protected]> >>>>> CC: "hlds announce" <[email protected]>, >> "Half-Life >>>> dedicated Win32 servermailing list" >>>>> <[email protected]>, "hlds linux" < >>>> [email protected]> >>>>> Enviados: Jueves, 10 de Noviembre 2011 21:31:43 >>>>> Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update >>> released >>>>> I am being plagued with command aborted. :( >>>>> >>>>> Sent from my iPhone 4 >>>>> >>>>> On Nov 10, 2011, at 4:24 PM, Eric Smith <[email protected]> >>>>> wrote: >>>>> >>>>>> We've released a mandatory update for Team Fortress 2. The notes >> for >>>>>> the update are below. >>>>>> >>>>>> Thanks. >>>>>> >>>>>> -Eric >>>>>> >>>>>> ---------------------------------------- >>>>>> >>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM) >>>>>> - Added rate limiting for connections and added the following >>>>>> ConVars to support that: >>>>>> - sv_max_connects_sec >>>>>> - sv_max_connects_window >>>>>> - sv_max_connects_sec_global >>>>>> >>>>>> Team Fortress 2 >>>>>> - Added a full moon background for the main menu >>>>>> - Added new promo items >>>>>> - Fixed a Linux dedicated server crash when using +randommap on the >>>>>> command line >>>>>> - Fixed some bugs with the way items appear in the Steam Community >>>>>> and Steam Trading >>>>>> - Optimized several materials to improvement performance >>>>>> - Updated the localization files >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

