I am getting this on 1 of our servers. L 11/10/2011 - 19:12:00: Received auth challenge; signing into gameserver account... L 11/10/2011 - 19:12:00: Game server authentication: FAILURE! L 11/10/2011 - 19:12:00: Incorrect identity token L 11/10/2011 - 19:12:00: server_cvar: "sv_registration_message" "Incorrect identity token"
I typed out the token, and DOUBLE checked it was correct. This is no chance of any letter/number/symbol to me mistaken for something else. I have also tried it with and without quotes. Anyone else getting this ? On Thu, Nov 10, 2011 at 7:55 PM, E3pO <[email protected]> wrote: > On my windows box i am getting more and more of these every update: > > material models/player/items/medic/medic_mirror has a normal map and > $basealphae > nvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/all_halo has a normal map and > $basealphae > nvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/id_badge_gold has a normal map and > $basea > lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/id_badge_silver has a normal map and > $bas > ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/id_badge_platinum has a normal map > and $b > asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/spacechem_pin has a normal map and > $basea > lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/weiner_gold has a normal map and > $basealp > haenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/weiner_silver has a normal map and > $basea > lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/weiner_bronze has a normal map and > $basea > lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. > > material models/player/items/all_class/etf2l_highlander_gold has a normal > map an > d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/etf2l_highlander_silver has a normal > map > and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/etf2l_highlander_bronze has a normal > map > and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/etf2l_highlander_part has a normal > map an > d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_participant has a > normal m > ap and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular > . > > material models/player/items/all_class/ugc_highlander_platinum_1 has a > normal ma > p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > > material models/player/items/all_class/ugc_highlander_platinum_2 has a > normal ma > p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > > material models/player/items/all_class/ugc_highlander_platinum_3 has a > normal ma > p and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > > material models/player/items/all_class/ugc_highlander_silver_1 has a normal > map > and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_silver_2 has a normal > map > and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_silver_3 has a normal > map > and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_iron_1 has a normal > map an > d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_iron_2 has a normal > map an > d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > material models/player/items/all_class/ugc_highlander_iron_3 has a normal > map an > d $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get > specular. > > > On Thu, Nov 10, 2011 at 7:48 PM, Kyle Sanderson <[email protected]> > wrote: > > > When will CS:S be rebuilt containing the connection cvars? > > > > Thanks, > > Kyle. > > > > On Thu, Nov 10, 2011 at 4:42 PM, Alan Kennedy <[email protected] > > >wrote: > > > > > > > > Idem here, on first try. Second try it seems it's updating... > > > > > > ---------------------------------------------- > > > 3DGames Argentina > > > http://www.3dgames.com.ar > > > Libertad 41, 5to Piso - Capital Federal > > > Tel: 4-332-4709 > > > > > > ----- Mensaje original ----- > > > > De: "DontWannaName!" <[email protected]> > > > > Para: "Half-Life dedicated Win32 server mailing list" < > > > [email protected]> > > > > CC: "hlds announce" <[email protected]>, > "Half-Life > > > dedicated Win32 servermailing list" > > > > <[email protected]>, "hlds linux" < > > > [email protected]> > > > > Enviados: Jueves, 10 de Noviembre 2011 21:31:43 > > > > Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update > > released > > > > I am being plagued with command aborted. :( > > > > > > > > Sent from my iPhone 4 > > > > > > > > On Nov 10, 2011, at 4:24 PM, Eric Smith <[email protected]> > > > > wrote: > > > > > > > > > We've released a mandatory update for Team Fortress 2. The notes > for > > > > > the update are below. > > > > > > > > > > Thanks. > > > > > > > > > > -Eric > > > > > > > > > > ---------------------------------------- > > > > > > > > > > Source Engine Changes (TF2, DoD:S, HL2:DM) > > > > > - Added rate limiting for connections and added the following > > > > > ConVars to support that: > > > > > - sv_max_connects_sec > > > > > - sv_max_connects_window > > > > > - sv_max_connects_sec_global > > > > > > > > > > Team Fortress 2 > > > > > - Added a full moon background for the main menu > > > > > - Added new promo items > > > > > - Fixed a Linux dedicated server crash when using +randommap on the > > > > > command line > > > > > - Fixed some bugs with the way items appear in the Steam Community > > > > > and Steam Trading > > > > > - Optimized several materials to improvement performance > > > > > - Updated the localization files > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > > > > archives, please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

