You guys realize that Valve is not developing CS:GO, right? That another studio is handling the development of it?
On Sun, Nov 20, 2011 at 12:42 PM, ics <[email protected]> wrote: > Don't get too excited. Valve has linux servers so it might be just for them > alone internally for the beta duration. > > -ics > > ----- Alkuperäinen viesti ----- >> "Working on/Testing the Linux dedicated servers for the beta." >> >> https://twitter.com/#%21/csgo_dev/status/134392116574027776 >> >> Yay :-D >> >> On Sun, Nov 20, 2011 at 12:37 PM, Roberto Omezzolli >> <[email protected]> wrote: >> > Well they would kill everything that made HL1 and HL2 that important, >> > if they did not release fully dedicated servers. And I am not talking >> > about those lame cod dedicated servers >> > >> > /Rob >> > >> > >> > -----Ursprüngliche Nachricht----- >> > Von: [email protected] >> > [mailto:[email protected]] Im Auftrag von >> > Valentin G. >> > Gesendet: Samstag, 19. November 2011 17:24 >> > An: Half-Life dedicated Linux server mailing list >> > Betreff: Re: [hlds_linux] Global Offensive Dedicated >> > >> > It would be no problem to only allow cross-play on official servers. >> > And the beta is PC only anyway so this would not be a reason. >> > >> > I believe it would be very important to allow community hosted servers >> > once the beta hits a certain scale. Of course when only a limited >> > number of people have access to the beta it definitely makes sense to >> > have the testing happen on the official servers. >> > >> > On Sat, Nov 19, 2011 at 4:23 PM, Saul Rennison >> > <[email protected]> wrote: >> > > Valid point. Would prefer crossplay+official servers than no >> > > crossplay and unofficial. I'm sure they'll find a compromise that >> > > works for everyone. >> > > >> > > On Saturday, November 19, 2011, Russell Smith >> > > <[email protected]> wrote: >> > > > I was actually wondering if Valve would do this due to the cross >> > > > platform >> > > play. Console players aren't used to the paradigm of dedicated >> > > servers >> > run >> > > by the community. So it might reflect badly on Valve and the game >> > > if a player joined a server and had to deal with some form of admin >> > > abuse, or server mods through plugins. >> > > > >> > > > On 11/19/2011 3:17 AM, Saul Rennison wrote: >> > > > > >> > > > > That's ridiculous. Maybe registered servers have superseded this >> > > > > idea? >> > > > > >> > > > > On Saturday, November 19, 2011, Chris >> > > > > Strand<[email protected]> wrote: >> > > > > > >> > > > > > Hey, >> > > > > > >> > > > > > > so please let us stay on target: dedicated servers for >> > > > > > > cs:go - yes >> > or >> > > > > > >> > > > > > no? >> > > > > > I spoke to Chet Faliszek at Eurogamer about this. There will >> > > > > > not be dedicated servers that the public can run in the beta. >> > > > > > As some of you >> > > may >> > > > > > know Valve are intending to introduce some sort of match >> > > > > > making system >> > > - I >> > > > > > was told this will run on their own servers and these will be >> > > > > > the only servers available for the beta. I asked how it would >> > > > > > be possible to >> > have >> > > > > > competitive matches in the beta if you don't own the server >> > > > > > and hence >> > > > > >> > > > > can't >> > > > > > >> > > > > > set the password - I didn't get a very clear response but I >> > > > > > got the impression it would not be possible. >> > > > > > >> > > > > > Fortunately there *will *be dedicated servers for the full >> > > > > > launch, >> > > however >> > > > > > these will not be able to take part in the match making >> > > > > > system; that >> > > will >> > > > > > continue to run on Valve's servers only. >> > > > > > >> > > > > > Bear in mind that this was already over a month ago I was told >> > > > > > this, >> > > > > >> > > > > things >> > > > > > >> > > > > > change, my memory may have failed, I may have misheard etc. >> > > > > > But I >> > > thought >> > > > > >> > > > > I >> > > > > > >> > > > > > should share. >> > > > > > >> > > > > > Chris >> > > > > > _______________________________________________ >> > > > > > To unsubscribe, edit your list preferences, or view the list >> > > > > > archives, >> > > > > >> > > > > please visit: >> > > > > > >> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > > >> > > > >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> > > > archives, >> > > please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > >> > > >> > > -- >> > > >> > > >> > > Kind regards, >> > > *Saul Rennison* >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

