The only thing in this thread that doesn't belong on the list is your
whining about it not belonging on the list.

~~~~~
"Their heads are green, and their hands are blue,
      And they went to sea in a Sieve." - Edward Lear


On Fri, Nov 16, 2012 at 1:41 AM, HWDOMD <[email protected]> wrote:

> Better yet, take it off the mailing list because it's not here to give you
> an audience. You want the attention you feel you deserve? Take your
> grandstanding bullshit to the forum, I'm sure they'll even pitch in.
>
> Maybe it's time the Valve folks started laying the hammer down on some of
> you people.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Cameron
> Munroe
> Sent: Thursday, November 15, 2012 5:33 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Running a Halloween Server
>
>
>
> Then create a filter in your email and stop blaming us for the
> conversation. Hell make another email account just for this email list.
>
>
> On , PolyQuad wrote:
>
> > You are definitely not alone on this....
> >
> >
> -----Original Message-----
> > From:
> [email protected]
> >
> [mailto:[email protected]] On Behalf Of HWDOMD
> >
> Sent: Thursday, November 15, 2012 4:48 PM
> > To: 'Half-Life dedicated
> Linux server mailing list'
> > Subject: Re: [hlds_linux] Running a
> Halloween Server
> >
> > Can this discussion be held somewhere else? Like
> the forum, where it's
> > supposed to be?
> >
> > This isn't the place for it
> and I'm getting a little sick of having my inbox
> > filled with your
> petty bullshit back and forth about nothing. I'm pretty
> > sure I'm not
> alone in this.
> >
> > -----Original Message-----
> > From:
> [email protected]
> >
> [mailto:[email protected]] On Behalf Of dan
> >
> Sent: Thursday, November 15, 2012 4:04 PM
> > To: Half-Life dedicated
> Linux server mailing list
> > Subject: Re: [hlds_linux] Running a
> Halloween Server
> >
> > On 15/11/2012 20:21, Rudy Bleeker wrote:
> >
> >> I
> hope I speak for most people when I say that I don't see the problem
> here. If you don't like to play King of the Hill, then don't play on
> servers with KOTH maps in their rotation.
> >
> > I do like to play KOTH
> occasionally. It's not the worse game mode put it
> > that way.
> >
> > But
> on the map they changed that you couldn't really do that. I think the
> >
> first Halloween event did koth - and did it in such a way that running
> >
> around killing people generally worked - in fact, was made part of it
> -
> > hence yes, to me it would have made more sense to pick a different
> game mode
> > this time but it was moot anyway given the, imo bad decision
> to make these
> > bonuses like uber and crits apply to both teams.
> >
> >
> But I've already said that and I'm not repeating everything because
> you
> > didn't read it :-)
> >
> > Again, things were not really free, that's
> a misnomer (perhaps it's worth
> > noting that if Valve's whole modus
> operandi is to take feedback from its
> > customers, and you think you're
> not paying for anything then you should
> > realise that this just means
> you aren't their customer.
> >
> > Hence if you really are "speaking for
> most people" none of what we say
> > counts, does it? :-)
> >
> > They are
> developing and updating their games to cater for the people that do
> >
> pay. Hence one of my points, I'd much prefer - I'd far prefer - a game
> that
> > had something I wanted to buy in it and that was therefore
> targeted at
> > people who want to play it rather than people who clearly
> don't.
> >
> > You can't keep saying "it's free", when all you're really
> saying is "other
> > people are paying for TF2, not us, and Valve change
> the game to get their
> > money rather than ours"
> >
> > I cannot (as I also
> think I pointed out too) really play the game as I
> > always have -
> that's another point I made (although for a while, shortly
> > after F2P,
> as I said on this list at the time, TF2 was actually far, far
> > better
> than it ever was, even at launch in 2007 when it was new and fresh.
> >
> >
> Perhaps simply because of the numbers and the myriad servers to pick
> from
> > and in spite of the general TF2 communities rather asinine and
> ugly reaction
> > to the new players - and their continuing use of the
> term "F2P" to be
> > derogatory.
> >
> > It's even more ironic that you keep
> parroting how the game is "free"
> > given the rather hostile reaction
> >
> a lot of F2P people received because they supposedly hadn't paid.
> >
> >
> Evidently, it's not the most logical community in existence.
> >
> > In a
> lot of ways sheer numbers hid the worst issues with the changes they
> >
> made prior to the game going F2P and I suppose MvM has just made them
> >
> obvious again, whilst being, imo, nowhere near as good as it could have
> been
> > in terms of difficulty and skill required and in terms of the
> number of
> > people needed to play it.
> >
> > For years I've have 2 PCs
> here, with 2 copies of many of Valve games.
> > Now we've got 3 - and yes
> it sucks that
> > most of Valves games don't cater for 2 or 3 players
> albeit it's not so bad
> > for some of them, because you can at least
> start the game and get all the
> > mechanics to trigger with 3 people.
> When modes appear that are stymied for
> > no other reason to spite gamers
> and reward scumbags then it sucks.
> >
> > I know I can join a 6v6 or 12v12
> server - and I've played thousands of hours
> > doing just that, but I
> don't see why I shouldn't be able to play on a LAN -
> > with family and
> friends, simply in order to let credit card thieves launder
> > money in
> TF2 by purchasing keys or to steal accounts and scam gamers.
> >
> > if the
> reason for that is "it's free" then charge me money - let me buy a
> >
> "Sod the traders" ticket in the store that enables me to play the mode
> until
> > I win. That's what MvM does (although with the people here who
> seem to think
> > they "speak for most people" insisting it's all free I
> imagine they haven't
> > spent any time or money on these tickets
> themselves)
> >
> > I couldn't really give a crap if there is or isn't an
> item at the end of a
> > round. We're not at the stage where we're getting
> the beginning of the round
> > yet.
> >
> > If anything Halloween could have
> been a couple of weeks where sheer numbers
> > worked but imo it didn't.
> >
> So far from being "just one week" when things aren't "normal" it could
> have
> > been 2 really good weeks when it was better because it wasn't
> what is
> > currently normal.
> >
> > --
> > Dan
> >
> >
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>
> --
>
> -- Cameron
> Munroe
>
> http://www.cameronmunroe.com/
> http://www.gaming-servers.net/
> http://www.munroenet.com/
>
>
>
> Links:
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