3DA results
- Whenever I enable DXT Texture emulation, it appears to fix the
brightness issue, more testing needed though...

Also I don't quite understand which shader would need replacing from
portal to L4D either...

On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]> wrote:
> Hmm, some few hrs anyway... Well i now have the games so I guess i'll
> start messing around with em...
>
> On Sun, Feb 14, 2010 at 4:25 PM, Espionage724 <[email protected]> wrote:
>> Ok cool, I should have the game "reobtained" in a few hours...
>>
>> On Sun, Feb 14, 2010 at 4:19 PM, THEfog . <[email protected]> wrote:
>>> Ill reinstall the game and try it out when I get back from schoolthis arvy'.
>>>
>>> THEfog
>>>
>>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]> wrote:
>>>
>>> Hmm, I can't quite remember. If I'm right, their kept in a bunch of
>>> single files, like shaders for vertexLightsvs20 and vertexLightsps20
>>> are in 2 different files. Something like that anyway...
>>>
>>> Also does anyone else run L4D in Software Vertex? If i try it, i get a
>>> bunch of color glitches and lines for whatever reason...
>>>
>>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog . <[email protected]> wrote:
>>>> Well getting a 2008 g...
>>>
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