3DA results - Whenever I enable DXT Texture emulation, it appears to fix the brightness issue, more testing needed though...
Also I don't quite understand which shader would need replacing from portal to L4D either... On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]> wrote: > Hmm, some few hrs anyway... Well i now have the games so I guess i'll > start messing around with em... > > On Sun, Feb 14, 2010 at 4:25 PM, Espionage724 <[email protected]> wrote: >> Ok cool, I should have the game "reobtained" in a few hours... >> >> On Sun, Feb 14, 2010 at 4:19 PM, THEfog . <[email protected]> wrote: >>> Ill reinstall the game and try it out when I get back from schoolthis arvy'. >>> >>> THEfog >>> >>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]> wrote: >>> >>> Hmm, I can't quite remember. If I'm right, their kept in a bunch of >>> single files, like shaders for vertexLightsvs20 and vertexLightsps20 >>> are in 2 different files. Something like that anyway... >>> >>> Also does anyone else run L4D in Software Vertex? If i try it, i get a >>> bunch of color glitches and lines for whatever reason... >>> >>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog . <[email protected]> wrote: >>>> Well getting a 2008 g... >>> >>>> -- >>> >>>> INTEL 9xx SOLDIERS SANS FRONTIERS >>>> >>> >>> >>> -- >>> >>> Espionage724 Has A Signature... >>> >>> -- >>> >>> INTEL 9xx SOLDIERS SANS FRONTIERS >>> >>> -- >>> INTEL 9xx SOLDIERS SANS FRONTIERS >>> >> >> >> >> -- >> Espionage724 Has A Signature... >> > > > > -- > Espionage724 Has A Signature... > -- Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS
