Yea more like day instead of night, basically, no shadows being shown I guess..

im on 7 with Alpha 1 MD


I've been messing around with some cvars as well... no luck on that
either... hmm

On Mon, Feb 15, 2010 at 3:36 AM, DanielPK <[email protected]> wrote:
> hmmm...i don't have the over brightness thingy...are u talking abt the
> game being in a "day" like time instead of night :P if thats the
> issue, then i'll try emulate the DXT and see the result :D
> Espi...are u on XP or 7??
>
> On Feb 15, 4:24 pm, Espionage724 <[email protected]> wrote:
>> 3DA results
>> - Whenever I enable DXT Texture emulation, it appears to fix the
>> brightness issue, more testing needed though...
>>
>> Also I don't quite understand which shader would need replacing from
>> portal to L4D either...
>>
>>
>>
>> On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]> wrote:
>> > Hmm, some few hrs anyway... Well i now have the games so I guess i'll
>> > start messing around with em...
>>
>> > On Sun, Feb 14, 2010 at 4:25 PM, Espionage724 <[email protected]> 
>> > wrote:
>> >> Ok cool, I should have the game "reobtained" in a few hours...
>>
>> >> On Sun, Feb 14, 2010 at 4:19 PM, THEfog . <[email protected]> 
>> >> wrote:
>> >>> Ill reinstall the game and try it out when I get back from schoolthis 
>> >>> arvy'.
>>
>> >>> THEfog
>>
>> >>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]> wrote:
>>
>> >>> Hmm, I can't quite remember. If I'm right, their kept in a bunch of
>> >>> single files, like shaders for vertexLightsvs20 and vertexLightsps20
>> >>> are in 2 different files. Something like that anyway...
>>
>> >>> Also does anyone else run L4D in Software Vertex? If i try it, i get a
>> >>> bunch of color glitches and lines for whatever reason...
>>
>> >>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog . <[email protected]> 
>> >>> wrote:
>> >>>> Well getting a 2008 g...
>>
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