yep whether software vertex is on or off, DXT texture emulation renders L4D darker, too dark though lol...
On Mon, Feb 15, 2010 at 5:52 AM, AngelicTears <[email protected]> wrote: > well, what about disabling software vertex and enabling DXT texture? > about the graphic glitch, i manage to reduced it a little while testing the > V1.1 and V1.0 not long ago..it's a CVAR which has to do with pixmaping and > lightmap, i forgot, gonna try and looking up for it...i should keep a record > of my testing ...:( > > On Mon, Feb 15, 2010 at 6:39 PM, Espionage724 <[email protected]> > wrote: >> >> sigh...I tried about everyhing I could, replacing shaders from portal, >> replacing .dll's, messing with dxoveride.cfg, all failed :/ They >> failed to eliminate the annoying graphics glitch I mean when you run >> left4dead.exe in software vertex. >> >> The only thing that managed to shed some hope was the DXT texture >> thing, but then again that made everything too dark >.> >> >> Anyone else have any luck? >> >> On Mon, Feb 15, 2010 at 4:36 AM, Espionage724 <[email protected]> >> wrote: >> > Yea more like day instead of night, basically, no shadows being shown I >> > guess.. >> > >> > im on 7 with Alpha 1 MD >> > >> > >> > I've been messing around with some cvars as well... no luck on that >> > either... hmm >> > >> > On Mon, Feb 15, 2010 at 3:36 AM, DanielPK >> > <[email protected]> wrote: >> >> hmmm...i don't have the over brightness thingy...are u talking abt the >> >> game being in a "day" like time instead of night :P if thats the >> >> issue, then i'll try emulate the DXT and see the result :D >> >> Espi...are u on XP or 7?? >> >> >> >> On Feb 15, 4:24 pm, Espionage724 <[email protected]> wrote: >> >>> 3DA results >> >>> - Whenever I enable DXT Texture emulation, it appears to fix the >> >>> brightness issue, more testing needed though... >> >>> >> >>> Also I don't quite understand which shader would need replacing from >> >>> portal to L4D either... >> >>> >> >>> >> >>> >> >>> On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]> >> >>> wrote: >> >>> > Hmm, some few hrs anyway... Well i now have the games so I guess >> >>> > i'll >> >>> > start messing around with em... >> >>> >> >>> > On Sun, Feb 14, 2010 at 4:25 PM, Espionage724 >> >>> > <[email protected]> wrote: >> >>> >> Ok cool, I should have the game "reobtained" in a few hours... >> >>> >> >>> >> On Sun, Feb 14, 2010 at 4:19 PM, THEfog . >> >>> >> <[email protected]> wrote: >> >>> >>> Ill reinstall the game and try it out when I get back from >> >>> >>> schoolthis arvy'. >> >>> >> >>> >>> THEfog >> >>> >> >>> >>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]> >> >>> >>> wrote: >> >>> >> >>> >>> Hmm, I can't quite remember. If I'm right, their kept in a bunch >> >>> >>> of >> >>> >>> single files, like shaders for vertexLightsvs20 and >> >>> >>> vertexLightsps20 >> >>> >>> are in 2 different files. Something like that anyway... >> >>> >> >>> >>> Also does anyone else run L4D in Software Vertex? If i try it, i >> >>> >>> get a >> >>> >>> bunch of color glitches and lines for whatever reason... >> >>> >> >>> >>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog . >> >>> >>> <[email protected]> wrote: >> >>> >>>> Well getting a 2008 g... >> >>> >> >>> >>>> -- >> >>> >> >>> >>>> INTEL 9xx SOLDIERS SANS FRONTIERS >> >>> >> >>> >>> -- >> >>> >> >>> >>> Espionage724 Has A Signature... >> >>> >> >>> >>> -- >> >>> >> >>> >>> INTEL 9xx SOLDIERS SANS FRONTIERS >> >>> >> >>> >>> -- >> >>> >>> INTEL 9xx SOLDIERS SANS FRONTIERS >> >>> >> >>> >> -- >> >>> >> Espionage724 Has A Signature... >> >>> >> >>> > -- >> >>> > Espionage724 Has A Signature... >> >>> >> >>> -- >> >>> Espionage724 Has A Signature... >> >> >> >> -- >> >> INTEL 9xx SOLDIERS SANS FRONTIERS >> >> >> > >> > >> > >> > -- >> > Espionage724 Has A Signature... >> > >> >> >> >> -- >> Espionage724 Has A Signature... >> >> -- >> INTEL 9xx SOLDIERS SANS FRONTIERS > > -- > INTEL 9xx SOLDIERS SANS FRONTIERS > -- Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS
