yep whether software vertex is on or off, DXT texture emulation
renders L4D darker, too dark though lol...

On Mon, Feb 15, 2010 at 5:52 AM, AngelicTears <[email protected]> wrote:
> well, what about disabling software vertex and enabling DXT texture?
> about the graphic glitch, i manage to reduced it a little while testing the
> V1.1 and V1.0 not long ago..it's a CVAR which has to do with pixmaping and
> lightmap, i forgot, gonna try and looking up for it...i should keep a record
> of my testing ...:(
>
> On Mon, Feb 15, 2010 at 6:39 PM, Espionage724 <[email protected]>
> wrote:
>>
>> sigh...I tried about everyhing I could, replacing shaders from portal,
>> replacing .dll's, messing with dxoveride.cfg, all failed :/ They
>> failed to eliminate the annoying graphics glitch I mean when you run
>> left4dead.exe in software vertex.
>>
>> The only thing that managed to shed some hope was the DXT texture
>> thing, but then again that made everything too dark >.>
>>
>> Anyone else have any luck?
>>
>> On Mon, Feb 15, 2010 at 4:36 AM, Espionage724 <[email protected]>
>> wrote:
>> > Yea more like day instead of night, basically, no shadows being shown I
>> > guess..
>> >
>> > im on 7 with Alpha 1 MD
>> >
>> >
>> > I've been messing around with some cvars as well... no luck on that
>> > either... hmm
>> >
>> > On Mon, Feb 15, 2010 at 3:36 AM, DanielPK
>> > <[email protected]> wrote:
>> >> hmmm...i don't have the over brightness thingy...are u talking abt the
>> >> game being in a "day" like time instead of night :P if thats the
>> >> issue, then i'll try emulate the DXT and see the result :D
>> >> Espi...are u on XP or 7??
>> >>
>> >> On Feb 15, 4:24 pm, Espionage724 <[email protected]> wrote:
>> >>> 3DA results
>> >>> - Whenever I enable DXT Texture emulation, it appears to fix the
>> >>> brightness issue, more testing needed though...
>> >>>
>> >>> Also I don't quite understand which shader would need replacing from
>> >>> portal to L4D either...
>> >>>
>> >>>
>> >>>
>> >>> On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]>
>> >>> wrote:
>> >>> > Hmm, some few hrs anyway... Well i now have the games so I guess
>> >>> > i'll
>> >>> > start messing around with em...
>> >>>
>> >>> > On Sun, Feb 14, 2010 at 4:25 PM, Espionage724
>> >>> > <[email protected]> wrote:
>> >>> >> Ok cool, I should have the game "reobtained" in a few hours...
>> >>>
>> >>> >> On Sun, Feb 14, 2010 at 4:19 PM, THEfog .
>> >>> >> <[email protected]> wrote:
>> >>> >>> Ill reinstall the game and try it out when I get back from
>> >>> >>> schoolthis arvy'.
>> >>>
>> >>> >>> THEfog
>> >>>
>> >>> >>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]>
>> >>> >>> wrote:
>> >>>
>> >>> >>> Hmm, I can't quite remember. If I'm right, their kept in a bunch
>> >>> >>> of
>> >>> >>> single files, like shaders for vertexLightsvs20 and
>> >>> >>> vertexLightsps20
>> >>> >>> are in 2 different files. Something like that anyway...
>> >>>
>> >>> >>> Also does anyone else run L4D in Software Vertex? If i try it, i
>> >>> >>> get a
>> >>> >>> bunch of color glitches and lines for whatever reason...
>> >>>
>> >>> >>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog .
>> >>> >>> <[email protected]> wrote:
>> >>> >>>> Well getting a 2008 g...
>> >>>
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