well, what about disabling software vertex and enabling DXT texture? about the graphic glitch, i manage to reduced it a little while testing the V1.1 and V1.0 not long ago..it's a CVAR which has to do with pixmaping and lightmap, i forgot, gonna try and looking up for it...i should keep a record of my testing ...:(
On Mon, Feb 15, 2010 at 6:39 PM, Espionage724 <[email protected]>wrote: > sigh...I tried about everyhing I could, replacing shaders from portal, > replacing .dll's, messing with dxoveride.cfg, all failed :/ They > failed to eliminate the annoying graphics glitch I mean when you run > left4dead.exe in software vertex. > > The only thing that managed to shed some hope was the DXT texture > thing, but then again that made everything too dark >.> > > Anyone else have any luck? > > On Mon, Feb 15, 2010 at 4:36 AM, Espionage724 <[email protected]> > wrote: > > Yea more like day instead of night, basically, no shadows being shown I > guess.. > > > > im on 7 with Alpha 1 MD > > > > > > I've been messing around with some cvars as well... no luck on that > > either... hmm > > > > On Mon, Feb 15, 2010 at 3:36 AM, DanielPK <[email protected]> > wrote: > >> hmmm...i don't have the over brightness thingy...are u talking abt the > >> game being in a "day" like time instead of night :P if thats the > >> issue, then i'll try emulate the DXT and see the result :D > >> Espi...are u on XP or 7?? > >> > >> On Feb 15, 4:24 pm, Espionage724 <[email protected]> wrote: > >>> 3DA results > >>> - Whenever I enable DXT Texture emulation, it appears to fix the > >>> brightness issue, more testing needed though... > >>> > >>> Also I don't quite understand which shader would need replacing from > >>> portal to L4D either... > >>> > >>> > >>> > >>> On Mon, Feb 15, 2010 at 1:47 AM, Espionage724 <[email protected]> > wrote: > >>> > Hmm, some few hrs anyway... Well i now have the games so I guess i'll > >>> > start messing around with em... > >>> > >>> > On Sun, Feb 14, 2010 at 4:25 PM, Espionage724 < > [email protected]> wrote: > >>> >> Ok cool, I should have the game "reobtained" in a few hours... > >>> > >>> >> On Sun, Feb 14, 2010 at 4:19 PM, THEfog . <[email protected]> > wrote: > >>> >>> Ill reinstall the game and try it out when I get back from > schoolthis arvy'. > >>> > >>> >>> THEfog > >>> > >>> >>> On 15/02/2010 7:12 AM, "Espionage724" <[email protected]> > wrote: > >>> > >>> >>> Hmm, I can't quite remember. If I'm right, their kept in a bunch of > >>> >>> single files, like shaders for vertexLightsvs20 and > vertexLightsps20 > >>> >>> are in 2 different files. Something like that anyway... > >>> > >>> >>> Also does anyone else run L4D in Software Vertex? If i try it, i > get a > >>> >>> bunch of color glitches and lines for whatever reason... > >>> > >>> >>> On Sun, Feb 14, 2010 at 4:09 PM, THEfog . < > [email protected]> wrote: > >>> >>>> Well getting a 2008 g... > >>> > >>> >>>> -- > >>> > >>> >>>> INTEL 9xx SOLDIERS SANS FRONTIERS > >>> > >>> >>> -- > >>> > >>> >>> Espionage724 Has A Signature... > >>> > >>> >>> -- > >>> > >>> >>> INTEL 9xx SOLDIERS SANS FRONTIERS > >>> > >>> >>> -- > >>> >>> INTEL 9xx SOLDIERS SANS FRONTIERS > >>> > >>> >> -- > >>> >> Espionage724 Has A Signature... > >>> > >>> > -- > >>> > Espionage724 Has A Signature... > >>> > >>> -- > >>> Espionage724 Has A Signature... > >> > >> -- > >> INTEL 9xx SOLDIERS SANS FRONTIERS > >> > > > > > > > > -- > > Espionage724 Has A Signature... > > > > > > -- > Espionage724 Has A Signature... > > -- > INTEL 9xx SOLDIERS SANS FRONTIERS > -- INTEL 9xx SOLDIERS SANS FRONTIERS
