Oh, hmm I bet there was some files modified in 1 of the MPQ's. Because now that I think about it, during the WotLK installer, I noticed a few sounds files with .mp3 and .wav formats. So that + a MPQ editor, you could probably edit some music pretty nicely (idk how legit this would fair on retail realms though)
On Sun, Oct 17, 2010 at 4:06 AM, tribaljet <[email protected]> wrote: > So far it has been a mistery to everyone who saw my client. No folders > with mp3 files or any other known format, not even custom music files > like gta3 ost. What I do know is that when I entered stormwind for the > first time, it began playing korn and I was like "wtf?", I even > thought it might be the server having a custom ost, but that's > something game dependent. Truly a mistery, and I can't find the > version I have anywhere now, wanted to show a friend and it vanished > from the web. > > On Oct 17, 9:02 am, Espionage724 <[email protected]> wrote: >> Nice, I'm interested in how you have custom music and that? >> >> >> >> On Sat, Oct 16, 2010 at 9:49 PM, tribaljet <[email protected]> wrote: >> > I just hope the patch doesn't mess with my soundtrack. I got a custom >> > wotlk that has bitchin ost :D And as far as I recall it, in my server >> > I'm either the only one or one of the few with it :)) >> >> > On Oct 17, 2:47 am, Espionage724 <[email protected]> wrote: >> >> It's like additional stuff thats streamed in from the new launcher. >> >> THeres 3 sections for it, the first section of files are needed in >> >> order to even start WoW, the next section is I guess the gemoertry of >> >> lands and stuff, you can play without it, but you'll have longer load >> >> times for instances and other things. The last part is some other >> >> stuff like items maybe? Idk... I'm sure it's explained somewhere >> >> better lol. >> >> >> On Sat, Oct 16, 2010 at 9:18 PM, tribaljet <[email protected]> wrote: >> >> > So 4.7GB for the patch. Now what's that 1GB you're talking about? >> >> >> > On Oct 17, 2:16 am, Espionage724 <[email protected]> wrote: >> >> >> Not too sure about cata's size, the patch for me was like 4.7GB + the >> >> >> 1GB+ you need after the patch to play optimally >> >> >> >> On Sat, Oct 16, 2010 at 9:09 PM, tribaljet <[email protected]> >> >> >> wrote: >> >> >> > So same graphic settings on new expansion to maintain playable fps? >> >> >> > Already waiting for my server to kick in the new client. Btw, how big >> >> >> > is cata? >> >> >> >> > On Oct 17, 2:07 am, Espionage724 <[email protected]> wrote: >> >> >> >> Water takes a good toll on FPS for my Radeon HD 3200, and sunshafts >> >> >> >> are somewhat demanding, but I manage to live with em on. >> >> >> >> >> D3d11 render doesn't really affect my FPS at all. >> >> >> >> >> On Sat, Oct 16, 2010 at 6:09 AM, Espionage724 >> >> >> >> <[email protected]> wrote: >> >> >> >> > All changes below (cept -swtnl) were brought in the 4.0.1 patch >> >> >> >> >> > 1. The d3d11 render switch >> >> >> >> > - Works fine on either DX10 or DX11 hardware, and from my >> >> >> >> > experimentation with it, it takes advantage of Shader Model 4.0 >> >> >> >> > (recommended if you don't use Xfire/Raptr and you have the >> >> >> >> > hardware >> >> >> >> > for it) >> >> >> >> >> > 2. Dynamic Sunshafts and better liquid rendering >> >> >> >> > - Water and lava = far better now (if enabled), and sunshafts >> >> >> >> > make the >> >> >> >> > world a tiny bit better, if anything (recommended at low or >> >> >> >> > disabled) >> >> >> >> >> > 3. Better graphics settings UI >> >> >> >> > - Some options are better explained >> >> >> >> >> > 4. Hardware Cursor in OpenGL Mode >> >> >> >> > - Very useful for users in Linux with Wine >> >> >> >> >> > 5. WoW can use -swtnl switch (recommended) >> >> >> >> > Confirmed:http://forums.worldofwarcraft.com/thread.html?topicId=27187856635&sid=1 >> >> >> >> >> > -- >> >> >> >> > 9xx SOLDIERS SANS FRONTIERS >> >> >> >> >> -- >> >> >> >> Acer TravelMate 2480 >> >> >> >> GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 >> >> >> >> 333Mhz >> >> >> >> HDD: Samsung 120GB 5400RPM SATA >> >> >> >> > -- >> >> >> > 9xx SOLDIERS SANS FRONTIERS >> >> >> >> -- >> >> >> Acer TravelMate 2480 >> >> >> GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz >> >> >> HDD: Samsung 120GB 5400RPM SATA >> >> >> > -- >> >> > 9xx SOLDIERS SANS FRONTIERS >> >> >> -- >> >> Acer TravelMate 2480 >> >> GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz >> >> HDD: Samsung 120GB 5400RPM SATA >> >> > -- >> > 9xx SOLDIERS SANS FRONTIERS >> >> -- >> Acer TravelMate 2480 >> GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz >> HDD: Samsung 120GB 5400RPM SATA > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Acer TravelMate 2480 GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
