I also "vote" for a full screen mode in Java3D. It's very important for some 3d applications that it doesn't depend on the screen resolution that a user has set. For games it's a "must" and beacause i'm developing one, i would love to have a full screen mode in J3D-OpenGL, too. Markus =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] Fullscreen (and resolution mode) planned? Kristyn Fayette
- Re: [JAVA3D] Fullscreen (and resolution mode) plann... Justin Couch
- Re: [JAVA3D] Fullscreen (and resolution mode) p... Markus Junginger
- Re: [JAVA3D] Fullscreen (and resolution mod... Edward Becker
- Re: [JAVA3D] Fullscreen (and resolution mod... John Wright
- Re: [JAVA3D] Fullscreen (and resolution... Markus Junginger
- Re: [JAVA3D] Fullscreen (and resol... John Wright
- Re: [JAVA3D] Fullscreen (and resolution... Edward Becker
- Re: [JAVA3D] Fullscreen (and resol... Ulrich Staudinger
- Re: [JAVA3D] Fullscreen (and resolution mode) plann... Kelvin Chung
