I'll vote AGAINST implementing a full screen mode for Java 3D. It is
NOT a must for games. It is a "feature" to NOT run in full screen
mode. More games need to be written to friendly exist side by side with
other applications (ie windowed) and NOT take over the system.
- John Wright
Starfire Research
Markus Junginger wrote:
>
> I also "vote" for a full screen mode in Java3D. It's very important for some
> 3d applications that it doesn't depend on the screen resolution that a user
> has set. For games it's a "must" and beacause i'm developing one, i would
> love to have a full screen mode in J3D-OpenGL, too.
> Markus
>
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