Hi John, Lee:

   Bug 4433354 -
   Intermittent hang the OS when Java3D startup if Sound is used

is submitted for investigation. Thanks for your time to help
us tracking down the problem.

- Kelvin
-----------
Java 3D Team
Sun Microsysetms Inc.


>Date: Mon, 02 Apr 2001 15:53:40 -0600
>From: John Wright <[EMAIL PROTECTED]>
>X-Accept-Language: en
>MIME-Version: 1.0
>To: Kelvin Chung <[EMAIL PROTECTED]>
>CC: [EMAIL PROTECTED], [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Sun help!  Applet freezes on Win98/ME machines
>Content-Transfer-Encoding: 7bit
>
>Kelvin & Lee,
>
>I'm running the latest SB Live drivers.  Yesterday I must have run Lee's
>test program over three dozen times without a crash.  Yet this afternoon
>I ran it four or five times and BOOM... locked up again.
>
>I'm willing to believe it's a sound driver problem as all the lockup
>problems I've had, my programs had the sound initialized (even if they
>weren't actually playing a sound).  Although since I'm running the
>latest SB Live drivers perhaps it's more of a Java sound initialization
>problem?
>
>This is something I'm very interested in seeing resolved as the
>overwhelming majority of our customers will be running Win98 with SB
>Live cards.
>
>- John
>
>Kelvin Chung wrote:
>>
>> Hi,
>>
>>    I can reproduce it using one of our lab Gateway machine 700MHz
>> PIII with SB Live ! (same sound card)
>> and GeForce 256. It crash in the first two
>> times and machine hang completely.
>>
>>  However, after I download the latest SB Live driver from:
>>
>>
http://www.creative.com/support/files/download.asp?prod=sblive&OS=Win98&reg=0&se
>> lect=Get+Files
>>
>>  The problem seems to gone.
>>
>> Please give it a try.
>>
>> Thanks.
>>
>> - Kelvin
>> ---------------
>> Java 3D Team
>> Sun Microsystems Inc.
>>
>> >MIME-Version: 1.0
>> >Date: Mon, 2 Apr 2001 10:52:55 -0400
>> >From: "J. Lee Dixon" <[EMAIL PROTECTED]>
>> >Subject: Re: [JAVA3D] Sun help!  Applet freezes on Win98/ME machines
>> >To: [EMAIL PROTECTED]
>> >
>> >The issue was that I have an app that runs fine on Win2k, but crashes on
>> >98 & ME.  This example program was just some test code to help narrow
>> >down the problem.  It runs on Win2k fine (sounds like you have a driver
>> >issue), but dies intermittently on Win98 and WinME.  Turning off sound
>> >makes it run ok.
>> >
>> >-Lee
>> >
>> >> -----Original Message-----
>> >> From: John Davies [mailto:[EMAIL PROTECTED]]
>> >> Sent: Monday, April 02, 2001 9:55 AM
>> >> To: [EMAIL PROTECTED]
>> >> Subject: Re: [JAVA3D] Sun help! Applet freezes on Win98/ME machines
>> >>
>> >>
>> >> I missed the first part of this conversation but I've got
>> >> Windows 2000, 512Meg
>> >> RAM, ATI Rage graphics, JDK 1.3 and Java3D 1.2.1.
>> >>
>> >> What I was wondering was, and sorry for those of you that
>> >> have the rest of
>> >> this thread but, what was the problem?  I've tried your code
>> >> on my machine and
>> >> it crashes if I drag your demo around my desktop.
>> >>
>> >> Having said that though everything using Java3D 1.2.1
>> >> (OpenGL) on my laptop
>> >> crashes, I believe it's the same for anyone with a Rage ATI
>> >> card on Windows
>> >> 2000.
>> >>
>> >> -John Davies-
>> >>
>> >> "J. Lee Dixon" wrote:
>> >>
>> >> > As soon as I left work on Friday I realized that I hadn't
>> >> sent source
>> >> > code.  *sheesh*  It's attached this time.
>> >> >
>> >> > I've tested on DirectX, OpenGL, one machine with 128meg,
>> >> the other with
>> >> > 64meg.  Also tried the beta JDK (1.3.1 beta) and got the
>> >> same problem
>> >> > with no stack trace.
>> >> >
>> >> > You will notice a "Lotsa Memory" button that does just
>> >> that... allocates
>> >> > lots of memory.  I should take this out because it breaks without
>> >> > pressing it.
>> >> >
>> >> > And John, yes, I have seen the "self-healing" behavior...
>> >> very strange
>> >> > and unexplainable.  Usually I ended up rebooting to make the problem
>> >> > reappear.  Maybe it's the dynamic virtual memory settings.
>> >> >
>> >> > Thanks again for everybody's help!
>> >> >
>> >> > -Lee
>> >> >
>> >> > > -----Original Message-----
>> >> > > From: J. Lee Dixon
>> >> > > Sent: Friday, March 30, 2001 4:23 PM
>> >> > > To: 'Doug Twilleager'; '[EMAIL PROTECTED]';
>> >> 'Kelvin Chung';
>> >> > > 'John Wright'; 'Warren Dale'
>> >> > > Cc: '[EMAIL PROTECTED]'
>> >> > > Subject: RE: [JAVA3D] Sun help! Applet freezes on
>> >> Win98/ME machines
>> >> > >
>> >> > >
>> >> > > Okay, after more than a week, I *finally* have something.
>> >> > > This little test app does use some Swing components, like the
>> >> > > JEditorPane for displaying HTML, but in my full-up app I
>> >> > > removed these panes and still had the problem...
>> >> > >
>> >> > > You should be able to extract and run... the "runit.bat" is
>> >> > > setup to run using the 1.3.0_02 from the "Program Files"
>> >> > > area, so you may need to edit it.
>> >> > >
>> >> > > I have tested on two machines, one Win98 the other WinME,
>> >> > > 750Mhz and 566Mhz respectively.
>> >> > >
>> >> > > I am sending this message to John bc you have a Win98
>> >> > > machine, so plz test also if you have the time.
>> >> > >
>> >> > > I think I need to spend time with this and reduce it some,
>> >> > > but I think it is really just a memory/threading problem, so
>> >> > > you can't just point at one component.
>> >> > >
>> >> > > Thanks...
>> >> > > Lee
>> >> > >
>> >> >
>> >> >
>> >> --------------------------------------------------------------
>> >> ----------
>> >> >                    Name: Breaker.java
>> >> >    Breaker.java    Type: unspecified type (application/octet-stream)
>> >> >                Encoding: quoted-printable
>> >>
>> >
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>> >of the message "signoff JAVA3D-INTEREST".  For general help, send email to
>> >[EMAIL PROTECTED] and include in the body of the message "help".

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