The issue was that I have an app that runs fine on Win2k, but crashes on
98 & ME.  This example program was just some test code to help narrow
down the problem.  It runs on Win2k fine (sounds like you have a driver
issue), but dies intermittently on Win98 and WinME.  Turning off sound
makes it run ok.

-Lee

> -----Original Message-----
> From: John Davies [mailto:[EMAIL PROTECTED]]
> Sent: Monday, April 02, 2001 9:55 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Sun help! Applet freezes on Win98/ME machines
>
>
> I missed the first part of this conversation but I've got
> Windows 2000, 512Meg
> RAM, ATI Rage graphics, JDK 1.3 and Java3D 1.2.1.
>
> What I was wondering was, and sorry for those of you that
> have the rest of
> this thread but, what was the problem?  I've tried your code
> on my machine and
> it crashes if I drag your demo around my desktop.
>
> Having said that though everything using Java3D 1.2.1
> (OpenGL) on my laptop
> crashes, I believe it's the same for anyone with a Rage ATI
> card on Windows
> 2000.
>
> -John Davies-
>
> "J. Lee Dixon" wrote:
>
> > As soon as I left work on Friday I realized that I hadn't
> sent source
> > code.  *sheesh*  It's attached this time.
> >
> > I've tested on DirectX, OpenGL, one machine with 128meg,
> the other with
> > 64meg.  Also tried the beta JDK (1.3.1 beta) and got the
> same problem
> > with no stack trace.
> >
> > You will notice a "Lotsa Memory" button that does just
> that... allocates
> > lots of memory.  I should take this out because it breaks without
> > pressing it.
> >
> > And John, yes, I have seen the "self-healing" behavior...
> very strange
> > and unexplainable.  Usually I ended up rebooting to make the problem
> > reappear.  Maybe it's the dynamic virtual memory settings.
> >
> > Thanks again for everybody's help!
> >
> > -Lee
> >
> > > -----Original Message-----
> > > From: J. Lee Dixon
> > > Sent: Friday, March 30, 2001 4:23 PM
> > > To: 'Doug Twilleager'; '[EMAIL PROTECTED]';
> 'Kelvin Chung';
> > > 'John Wright'; 'Warren Dale'
> > > Cc: '[EMAIL PROTECTED]'
> > > Subject: RE: [JAVA3D] Sun help! Applet freezes on
> Win98/ME machines
> > >
> > >
> > > Okay, after more than a week, I *finally* have something.
> > > This little test app does use some Swing components, like the
> > > JEditorPane for displaying HTML, but in my full-up app I
> > > removed these panes and still had the problem...
> > >
> > > You should be able to extract and run... the "runit.bat" is
> > > setup to run using the 1.3.0_02 from the "Program Files"
> > > area, so you may need to edit it.
> > >
> > > I have tested on two machines, one Win98 the other WinME,
> > > 750Mhz and 566Mhz respectively.
> > >
> > > I am sending this message to John bc you have a Win98
> > > machine, so plz test also if you have the time.
> > >
> > > I think I need to spend time with this and reduce it some,
> > > but I think it is really just a memory/threading problem, so
> > > you can't just point at one component.
> > >
> > > Thanks...
> > > Lee
> > >
> >
> >
> --------------------------------------------------------------
> ----------
> >                    Name: Breaker.java
> >    Breaker.java    Type: unspecified type (application/octet-stream)
> >                Encoding: quoted-printable
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to