> > Well, putting on my Newbie hat as these are the sorts of questions I get > asked: > > - The documentation does not say that I must declare my vertex lists in > ccw order so it's a bug in the API. At least it tells you in the Tutorial Chapter 2.6.4: Back Face Culling "The front face of an object is the face for which the vertices are defined in counter-clockwise order". Desiree =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] Lighting/Normals problem Justin Couch
- Re: [JAVA3D] Lighting/Normals problem Artur Biesiadowski
- Re: [JAVA3D] Lighting/Normals problem Justin Couch
- Re: [JAVA3D] Lighting/Normals problem Rob Nugent
- Re: [JAVA3D] Lighting/Normals problem Justin Couch
- Re: [JAVA3D] Lighting/Normals problem Alf Edgar Andresen
- Re: [JAVA3D] Lighting/Normals problem Justin Couch
- Re: [JAVA3D] Lighting/Normals pro... Rob Nugent
- Re: [JAVA3D] Lighting/Normals pro... Desiree Hilbring
- Re: [JAVA3D] Lighting/Normals problem J. Lee Dixon
- Re: [JAVA3D] Lighting/Normals problem Doug Twilleager
- Re: [JAVA3D] Lighting/Normals problem Justin Couch
- [JAVA3D] Documentation again John Wright
- Re: [JAVA3D] Documentation again Artur Biesiadowski
- Re: [JAVA3D] Documentation again Justin Couch
- Re: [JAVA3D] Documentation ag... Artur Biesiadowski
- Re: [JAVA3D] Documentatio... Justin Couch
- Re: [JAVA3D] Documentatio... Artur Biesiadowski
- Re: [JAVA3D] Documentatio... Justin Couch
