There are some comments on JVM for PS2 at
http://playstation2-linux.com/forum/forum.php?thread_id=34&forum_id=4
- Jim Robertson

Joachim Diepstraten wrote:
[EMAIL PROTECTED]">
Hi Mark

This doesn't sound like big bucks to me.

The URL is:
http://www.gamasutra.com/php-bin/industry_news_display.php?story=957

First we had this topic about one or two months ago already so to all it
might be good to look up in the archive to not bring up the same arguments
again.

Second yes it's not big bugs but you're not able to publish something
official with it (like games) as Sony relies on software-licensees as
they don't earn much or not any money at all with hardware sales

Third. Even if there is Linux on PS2 OpenGL or even a high-level API is
still far away as SONY's GPU/CPU-Architecture is very special and not seen
anywhere else. Sames goes to Java if I remember correct there is only a
Java-Linux for i686 and not even one for PPC Linux or Alpha Linux (could
be wrong I know there are some people from Blackdown here so please
correct me If I'm talking bullshit). So a PS2-Java/Linux is even more far
away

Fourth. Java and Java3D is nice but the memory-usage is unfortunately very
high. PS2 has only 64Megs Main-Me mory (??? is this figure correct) which
some of it will be taken away from the Kernel of Linux and the Desktop.

Fifth there are other hardware-limitation which need a complete rethinking
of graphics programming like high-bus-bandwith, UMA, low video/texture ram
(only 4 megs)

EOF,
J.D.

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