AFAIK 16 Megs Main-Me and 4 Megs texture-Me.Fourth. Java and Java3D is nice but the memory-usage is unfortunately very high. PS2 has only 64Megs Main-Me mory (??? is this figure correct)
which some of it will be taken away from the Kernel of Linux and the Desktop.Fifth there are other hardware-limitation which need a complete rethinking of graphics programming like high-bus-bandwith, UMA, low video/texture ram (only 4 megs) EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send ema il to [EMAIL PROTECTED] and include in the body of the message "help".
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