Karsten Fries wrote:
> Hi Nitin,
>
> strange requirement. Why would you need to visiualize 50K spheres?
> Have you thought about displaying points instead and having a nice LOD
> behavior that replaces the point by a sphere once you are at a distance to
> notice that it should be a sphere.

I would propose staying with points for visualisation (in one big point
geometry - kind of particle system) and then create maybe 100-1000
spheres (with shared geometry). You would move these spheres to overlap
closest 100-1000 points. You could do it easy way (just closest to
viewpoint, but then probably you would need about 3-6 times as much
spheres) or harder way (occlude spheres behind you, but you cannot just
occlude centers - you need to check if any part of sphere is visible -
probably not worth the trouble).

Artur

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