Karsten Fries wrote: > Hi Nitin, > > strange requirement. Why would you need to visiualize 50K spheres? > Have you thought about displaying points instead and having a nice LOD > behavior that replaces the point by a sphere once you are at a distance to > notice that it should be a sphere.
I would propose staying with points for visualisation (in one big point geometry - kind of particle system) and then create maybe 100-1000 spheres (with shared geometry). You would move these spheres to overlap closest 100-1000 points. You could do it easy way (just closest to viewpoint, but then probably you would need about 3-6 times as much spheres) or harder way (occlude spheres behind you, but you cannot just occlude centers - you need to check if any part of sphere is visible - probably not worth the trouble). Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".