> -----Original Message----- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Raj Vaidya
<snip> > I use a very similar technique > to render nearly 2000 vertex colored and lit curvilinear tubes with the > tube cross-section consisting of 12 segments. Each tube is > modeled as an IndexedTriangleStripArray with the strips running along the > entire length of the tube, though in principle the entire group of > tubes can be put under one GeometryArray. Alright, my curiosity is killing me! Can you send us a teaser screen shot??? Sounds like you are having too much fun! Simeon =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".