> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Raj Vaidya

<snip>
>  I use a very similar technique
> to render nearly 2000 vertex colored and lit curvilinear tubes with the
> tube cross-section consisting of 12 segments. Each tube is
> modeled as an IndexedTriangleStripArray with the strips running along the
> entire length of the tube, though in principle the entire group of
> tubes can be put under one GeometryArray.

Alright, my curiosity is killing me! Can you send us a teaser screen shot???
Sounds like you are having too much fun!

Simeon

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to