Hi,

>
> It's too late for Java 3D beta 2, but if it turns out that the most
popular
> cards can only support stereo with, say, a 16-bit Z buffer, then we may be
able
> to change the pixel format algorithm to accomodate that for FCS.
>

I'd be happy to run test programs for you if this would help.

>
> Finally, DirectX 8 doesn't support stereo, so Java 3D 1.3 can't provide
stereo
> windows when running on D3D.  If you must have stereo support with D3D
systems,
> then you'll have to use Java 3D 1.2.1, which runs with DirectX 7.
>

Are you sure? I'm pretty sure I have some programs here which use D3D and
produce srereo images with my installed DX8.1. (The nvidia driver has an
option
to display an nvidia logo if in "d3d mode" which it apparently does not
display in
opengl mode. What this option designed for, I have no idea. However the
program
mentioned before show the logo if I activate it and I thus deduce that they
use d3d
and not opengl. And they definitely have stereo.

Carsten

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to