I thought xith sat on top of jogl. So if jogl has limitations, so will xith. No?
Cheers, Bob Gray -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Booth Sent: Tuesday, November 25, 2003 3:13 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Volume Michael Pfeiffer wrote: > I think half of the information of Java3Ds future are disinformation. If > you look at http://java3d.virtualworlds.de/index.php you will find an > official statement from Sun which tells something different (look at the > news from 18. 09. 2003) > Yup, there was much the same posted on javagaming about the same time, and what has been said since?, nothing, not a sound. It's one thing to refer to some piece of news that is 2 months old, but the point is nothing has happened, and we can either sit and wait with no news from sun for ever, or start working out alternatives. Xith seems quite a good one right now for some applications, and it's mostly java3d compatible, so if sun finally announce something other than it's death, we might be able to go back, of course, by then xith could have gained the advantage from the extra months of dev time it's getting now. Just my thoughts. Jeremy -- Homepage: http://www.computerbooth.com/ Codepage: http://www.newdawnsoftware.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".