Sean Sylvis wrote:

Not sure if you saw this Justin, but it appears as though many other
develops feel the same way about the glSwapBuffer decision and a fix is
being developed for the next release. The forum thread is "RFE -
Developer controlled swap buffer"...

I've been watching it (you'll see I've even posted in that thread) and I'm not particularly happy with the proposed solution either. For an API that is supposedly just a wrapper of calls to OpenGL, they seem to have removed a lot of the functionality that is useful for high-end techniques. That's very frustrating because a lot of our applications and techniques can't be ported to Java.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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Neither man nor woman is the measure of all things. Every organism
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                                              - Greg Bear, Slant
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