Not sure if you saw this Justin, but it appears as though many other
develops feel the same way about the glSwapBuffer decision and a fix is
being developed for the next release. The forum thread is "RFE -
Developer controlled swap buffer"...

http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1063385846

in the jogl forum at javagaming.org...

http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl

Sean

On Tue, 2003-11-25 at 11:46, Justin Couch wrote:
> Robert Jacobsen wrote:
>
> > What are you moving your customers to place of Java3D?
>
> Right now we have our own scene graph API based on top of JOGL. Unlike
> Xith3D, our optimisations are for high-end devices, so it is somewhat
> like a clone of Performer. Multi-pipe/channel rendering, multithreaded
> stage management to make effective use of multi-CPU machines etc.
> Eventually we'll move to the output from JSR-231. I'm not particularly
> happy with the design of JOGL because it has many bad design decisions
> that really hamstring it running in multi screen displays. For example,
> for some completely stupid reason they've remove the glSwapBuffer
> command! ARRRGH..... We can't even do high-level genlocking with the
> code now. Very, very frustrating. I just hope JOGL isn't the final
> design that they're going to use for the offical spec.
>
> > Thanks also for the great background info!
>
> Heh, watch me get in trouble for saying that much even... :(
>
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Java Architect & Bit Twiddler              http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                                - Greg Bear, Slant
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