for speed I'd go for OpenGL ...problem is the api is a bit harder...not as many things are built in as with Java3D. Java3d though has great interface support (ie gui interface via Swing or even AWT)....and Java3D is more portable.
Take a look at JOGL (Java3d and opengl)...maybe it will serve you better...don't know much about it though. Mario Mariusz Zaczek NASA - Johnson Space Center Automated Vehicles and Orbit Analysis / DM35 Flight Design and Dynamics Division Mission Operations Directorate Bldg: 30A Room: 3040A Disclaimer: "The opinions, observations and comments expressed in my email are strictly my own and do not necessarily reflect those of NASA." "Failure is never quite so frightening as regret." - Cliff's wife (The Dish) -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of William I. Zumwalt Sent: Friday, March 12, 2004 11:00 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] api recommendations Hey all, I'd like to get some advice about what API I should get involved with. I've been hearing several recommendations on the irc channels to go w/ the opengl api for java as opposed to java3d api. Any thoughts? I've got to do some work involving thousands of tetrahedrons to cover surface areas and be able to rotate/flip the entire object. The interface will be done in Java as portability is key. Any good books that you could recommend to help out? Will __________________________________ Do you Yahoo!? Yahoo! Search - Find what you're looking for faster http://search.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".