You can give your JVM more memory using (e.g.) the option -Xmx200M which
sets the working space to 200 MBytes.

Michael

On Sun, 14 Mar 2004 11:44:21 +0100, bob <[EMAIL PROTECTED]> wrote:

Hi,

On my PC (amd 2400, ati radeon 9700) i can smoothly rotate an gouraud
shaded
object of about 80.000 triangles with java3d. More triangles than that
and
java3d runs out of memory (does anyone know how to increase alotted
memory?). Hope this is helpful.

Lars

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of William I. Zumwalt
Sent: vrijdag 12 maart 2004 18:00
To: [EMAIL PROTECTED]
Subject: [JAVA3D] api recommendations


Hey all,


I'd like to get some advice about what API I should
get involved with. I've been hearing several
recommendations on the irc channels to go w/ the
opengl api for java as opposed to java3d api. Any
thoughts? I've got to do some work involving thousands
of tetrahedrons to cover surface areas and be able to
rotate/flip the entire object. The interface will be
done in Java as portability is key.

Any good books that you could recommend to help out?

Will

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