Laurent Letellier wrote:
I thought I was close to reaching it while testing the Xj3D Loader and before Justin
Couch nicely explained to me that it was not to be.
Just so that you know it. Xj3D is actually ok for key-framed animations. But is has
those 2 drawbacks: memory and precalculated animations(like NVN).
It displays fine VRML97 keyframes exported from 3DS-max.
But if Xj3D is well suited for games, that is another discussion, but it animates fine.
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