Nikolai V. Chr. wrote:
Just so that you know it. Xj3D is actually ok for key-framed animations. But is has those 2 drawbacks: memory and precalculated animations(like NVN).
One note about memory usage for interpolators. Right now we are double storing interpolation data. It would likely take 2 days to fix this problem, but its pretty straight forward. We've only recently run into files that this was an issue.
-- Alan Hudson President: Yumetech, Inc. http://www.yumetech.com/ Web3D Open Source Chair http://www.web3d.org/TaskGroups/source/
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