Ben Moxon wrote:

Technically it should make absolutely no difference in terms of how your code works which version you are using.

Not correct. There are specific known differences between the two due to differences in the rendering APIs. All the known differences are here:

http://www.j3d.org/implementation/java3d-OpenGLvsDirectX.html
--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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