Chuck Esterbrook wrote:
Yeah I know all about how Civ IV uses Python. But I never extrapolated
that to every game being made. I still don't.
That's true. However, quite a lot of the games now have this split.
Many of them use their own home grown "scripting language". Lua is also
somewhat popular, too.
And Python and C# beat all of them for 1000+ line programs.
No. That blanket statement is quite easily disproven.
Java has some libraries stomp all over both. If you have a Java library
that does what you want that doesn't exist in Python or C#, Java is a
huge win. Consequently, you have to evaluate your situation rather than
being able to just have a default choice.
As for C#, it's Microsoft, and it's not GPL/BSD. It is simply not on
the discussion list.
-a
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