On Tue, 22 Jan 2008 15:28:15 +0100
Mattias Gärtner <[EMAIL PROTECTED]> wrote:
> Zitat von Lord Satan <[EMAIL PROTECTED]>:
> > @Mattias:
> > What hw acceleration are you talking about? I don't know of any hw
> > accelerated widgetset.
>
> For example:
> -gtk on embedded devices can render directly to the framebuffer.
> -trolltech advertises hardware accelerations on their website, but I don't
> know
> if this available for free.
> -afaik carbon uses some opengl hw acceleration
> -And all widgetsets use some hand tuned graphic libs using vector libs or sse
> instructions.
Looks like we have different definitions of hw acceleration. If it is not
D3D/OpenGL/OpenES it is not accelerated in my book (hw acceleration = gfx card
does the job, and no the standard 2D acceleration from 20 years ago does not
count). Perhaps carbon qualifies but I don't know enough about its interiors or
better I don't how the textures are created that they pass to OpenGL.
And would you please stop talking about SSE.
ASM
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