Have a look on SourceForge. I have seen quite a few toolkits
implemented in C/C++ and uses OpenGL or SDL or whatever hw
acceleration they picked.

Eeeek ! Components should NOT require hardware acceleration support ! There is still a significant number of computers without this feature. The brand new AMD64 I bought at the beginning of the year had an onboard card with no acceleration support ! I did add an nvidia card of my own so it didn't bother me - but to limit lazarus applications to only those machines with accelerated 3D would simply be a massively stupid thing for at least another 5 years. If you want hardware accelerated rendering - do it (optionally) on the graphical system level - that's the direction that composition managers, VISTA etc. all went - because the alternative is to start making a very expensive piece of extra hardware a requirement to even running the programs, even if they do not actually DO anything three dimensional.

A.J.

--
"Any sufficiently advanced technology is indistinguishable from magic" - Clarke's law "Any technology that is distinguishable from magic is insufficiently advanced" -Gehm's corollary "Any technologist that is distinguishable from a magician is insufficiently advanced" - My corollary
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tel;fax:+27 11 252 9197
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