On 22/01/2008, Lord Satan <[EMAIL PROTECTED]> wrote: > > SDL is no acceleration, only if you use its OpenGL wrapper functionality you > get hw acceleration.
That's what I meant with SDL. > I know a lot of those 'widgetsets', too, but they are meant for OpenGL apps > and they are not general purpose widgetsets like WIN API, GTK, QT, etc. Most > of them are very basic tools to provide GUIs for 3D apps. > So I would really like to know of at least one specific one. No, the ones I looked at was for creating standard applications (not games). They just used shadow events under menus, dropdown animation, etc... I'll see if I can find them again. Regards, - Graeme - _______________________________________________ fpGUI - a cross-platform Free Pascal GUI toolkit http://opensoft.homeip.net/fpgui/ _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives
