On Wed, Apr 6, 2016 at 9:25 AM, Derek Gaston <[email protected]> wrote:

> BTW: I didn't mean to say you couldn't put this in libMesh! Absolutely,
> you should feel free.


Thanks for the clarification.


> I just wanted you guys to know that something much better is in the
> pipeline so you don't need to invest much in this code.
>

Agreed, thanks. We'll just roll something quick and dirty on our end and
not pollute libMesh with something half-assed since you have something
better in the works.
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