In all honest would an influx of funds be a bad thing? We could use that
for other initiatives as well, such as money prizes for competitions maybe
or even an LMMS foundation.

On Mon, Nov 10, 2014 at 7:00 PM, Tres Finocchiaro <
tres.finocchi...@gmail.com> wrote:

> We have to be careful too... when the FOSS community sees we are doing a
> crowdfunding, we'll likely get inundated with tens or hundreds of thousands
> of dollars in donations when all we really want is enough for a single
> developer for a small amount of time.
>
> This kickstarter thing isn't something to take lightly and is a slippery
> slope...   The person running it can often find themselves in a position
> where they need to do crowdfunding as a full time job and I wouldn't wish
> that on an inexperienced project manager, nor someone that already has a
> full time job that would suffer or be terminated over this.
>
> There are also some kickbacks people expect, such as merchandise at
> certain donation levels.  I've donated to quite a few of these campaigns
> and they all offer some pretty nice merchandise at various tier levels.
>
> I'm not sure we have someone capable and willing to do this from a
> kickstarter perspective.  We may want to tread lightly on this topic or
> risk that it grows faster than what our team is prepared for....
>
> I know that doesn't help your question.
>
> From a statistics perspective, we have about 2,200 Facebook likes and
> about 500 active viewers.  That means when we post a status update, it
> reaches about 1/4 of our total followers.  Google plus figures are probably
> inaccurate as there would be too much overlap to consider it a separate
> pool.
>
> We also have KVR boards, Audacity and possibly the Blender community to
> ask for help from, but again, once such a campaign hits slashdot or reddit,
> people will want features like Undo support, and that may not necessarily
> be on the table.
>
> - tres.finocchi...@gmail.com
>
> On Mon, Nov 10, 2014 at 12:25 PM, Vesa <dii....@nbl.fi> wrote:
>
>> So I'm thinking this could be a good thing if we could get a paid
>> developer who knows RT-audio coding on board in time for the big 2.0
>> effort.
>>
>> I talked recently with HarryHaaren who said he could possibly be
>> available to work as a paid developer for LMMS. This would be most
>> welcome and would help with the development tremendously.
>>
>> So what we need now is someone who's in touch with the larger LMMS
>> userbase to somehow gauge how many people would be willing to
>> contribute/donate in some way in order to realize this plan. Maybe do a
>> poll on facebook or something? Does facebook work like that? I don't
>> know how the facebooks work.
>>
>> If it seems like gathering enough funds to pay at least for a month or
>> two of developer time would be possible, then we'd need someone to
>> organize the fundraising campaign (possibly via a crowdfunding service
>> such as Kickstarter or the like). But there's no rush, we still have 1.1
>> to release and then 1.2 (although if this plan pans out we can probably
>> freeze and rush out 1.2 a bit faster).
>>
>>
>>
>>
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>>
>
>
>
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>


-- 
Jonathan Aquilina
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