>
> > In all honest would an influx of funds be a bad thing?
This depends who the money is coming to.
To Vesa's point though... perhaps we skip the middle-man and route the
payment options to Vesa (for at least the duration of this promotion).
He's the one with a vision, clearly defined agenda and the know-how to
train a coder. We can make this a one-man operation and keep it small
enough for Vesa to run by himself.
> We could use that for other initiatives as well, such as money prizes for
> competitions maybe or even an LMMS foundation.
Forming a foundation requires time and effort more than it needs money.
Some people really enjoy these things. Once formed you need officers and
treasurer, etc. It's a nice thing to have backing us, but talking about it
doesn't get us any closer to it, stepping up does.
Competitions and prizes are nice, but they assume we have "money in the
bank". When we keep money, we have to report it, so you're back to the work
involved to form.
But that all aside, if we can agree on a small scope and put Vesa in charge
of the campaign (be it small), we could move on this without the endless
back and forth that speculation seems to offer. :)
-Tres
- tres.finocchi...@gmail.com
On Sat, Nov 15, 2014 at 12:36 PM, Jonathan Aquilina <eagles051...@gmail.com>
wrote:
> In all honest would an influx of funds be a bad thing? We could use that
> for other initiatives as well, such as money prizes for competitions maybe
> or even an LMMS foundation.
>
> On Mon, Nov 10, 2014 at 7:00 PM, Tres Finocchiaro <
> tres.finocchi...@gmail.com> wrote:
>
>> We have to be careful too... when the FOSS community sees we are doing a
>> crowdfunding, we'll likely get inundated with tens or hundreds of thousands
>> of dollars in donations when all we really want is enough for a single
>> developer for a small amount of time.
>>
>> This kickstarter thing isn't something to take lightly and is a slippery
>> slope... The person running it can often find themselves in a position
>> where they need to do crowdfunding as a full time job and I wouldn't wish
>> that on an inexperienced project manager, nor someone that already has a
>> full time job that would suffer or be terminated over this.
>>
>> There are also some kickbacks people expect, such as merchandise at
>> certain donation levels. I've donated to quite a few of these campaigns
>> and they all offer some pretty nice merchandise at various tier levels.
>>
>> I'm not sure we have someone capable and willing to do this from a
>> kickstarter perspective. We may want to tread lightly on this topic or
>> risk that it grows faster than what our team is prepared for....
>>
>> I know that doesn't help your question.
>>
>> From a statistics perspective, we have about 2,200 Facebook likes and
>> about 500 active viewers. That means when we post a status update, it
>> reaches about 1/4 of our total followers. Google plus figures are probably
>> inaccurate as there would be too much overlap to consider it a separate
>> pool.
>>
>> We also have KVR boards, Audacity and possibly the Blender community to
>> ask for help from, but again, once such a campaign hits slashdot or reddit,
>> people will want features like Undo support, and that may not necessarily
>> be on the table.
>>
>> - tres.finocchi...@gmail.com
>>
>> On Mon, Nov 10, 2014 at 12:25 PM, Vesa <dii....@nbl.fi> wrote:
>>
>>> So I'm thinking this could be a good thing if we could get a paid
>>> developer who knows RT-audio coding on board in time for the big 2.0
>>> effort.
>>>
>>> I talked recently with HarryHaaren who said he could possibly be
>>> available to work as a paid developer for LMMS. This would be most
>>> welcome and would help with the development tremendously.
>>>
>>> So what we need now is someone who's in touch with the larger LMMS
>>> userbase to somehow gauge how many people would be willing to
>>> contribute/donate in some way in order to realize this plan. Maybe do a
>>> poll on facebook or something? Does facebook work like that? I don't
>>> know how the facebooks work.
>>>
>>> If it seems like gathering enough funds to pay at least for a month or
>>> two of developer time would be possible, then we'd need someone to
>>> organize the fundraising campaign (possibly via a crowdfunding service
>>> such as Kickstarter or the like). But there's no rush, we still have 1.1
>>> to release and then 1.2 (although if this plan pans out we can probably
>>> freeze and rush out 1.2 a bit faster).
>>>
>>>
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> LMMS-devel mailing list
>>> LMMS-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/lmms-devel
>>>
>>
>>
>>
>> ------------------------------------------------------------------------------
>>
>> _______________________________________________
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>> LMMS-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/lmms-devel
>>
>>
>
>
> --
> Jonathan Aquilina
>
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