David Cole wrote: > If you look at the nightly VTK dashboard results for these two builds...: > http://www.cdash.org/CDash/viewTest.php?onlyfailed&buildid=74530 > <http://www.cdash.org/CDash/viewTest.php?onlyfailed&buildid=74530> > http://www.cdash.org/CDash/viewTest.php?onlyfailed&buildid=74372 > <http://www.cdash.org/CDash/viewTest.php?onlyfailed&buildid=74372> > > ...and you click on any of the FAILED links (like this one: > http://www.cdash.org/CDash/testDetails.php?test=3050105&build=74372 > <http://www.cdash.org/CDash/testDetails.php?test=3050105&build=74372> ) > you will see output like this: > > shader/program.c:306: _mesa_delete_program: Assertion > `prog->RefCount==0' failed. > > These tests started failing sometime between May 5th and May 8th. To the > best of my knowledge, both machines listed above update and build mesa > on a nightly basis. > > Would you suspect a bug in mesa itself or might we be using something in > VTK in an unexpected fashion...?
I recently "improved" the vert/frag program reference counting to fix another issue. Looks like there's still a bug or two. Could you send me a stack trace for one of the failing cases? -Brian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
