Brian Paul wrote:
> Brad King wrote:
>> Brian Paul wrote:
>>> Does the program use GLSL?  Or ARB_fragment_program?
>>
>> Yes, it's the same depth peeling test as always:
>>
>> http://www.vtk.org/Wiki/VTK/Depth_Peeling#Required_OpenGL_extensions
> 
> It wasn't crashing for me, but it wasn't rendering correctly either.
> With my recent check-ins though it seems OK.
> 
> Retest?

Great, it works as of 'b539b61'.

Thanks!
-Brad

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